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Detrixukaon58 avatar Detrixukaon58 commented on May 28, 2024

I've now tried running the executable from the build folder and that sorts the refresh DLL issue, but it now comes up with an
Error during Initialization: Cannot find any shaders!

Not too sure what to do about this...

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viciious avatar viciious commented on May 28, 2024

The engine doesn't come with any data whatsoever. You can find most of it here: https://github.com/Qfusion/rapid

As of now, the project is a dormant state, so I'm not sure whether it should even bother

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Detrixukaon58 avatar Detrixukaon58 commented on May 28, 2024

I did use that prototype project before and it didn't do anything. Is there anything specific about the cmake process that I need to do to ensure the shader files are included?

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viciious avatar viciious commented on May 28, 2024

I think the easiest thing you can do is copy base*.pk3 files from either warsow or warfork in base folder of rapid

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