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qiangchen-cg's Projects

menge icon menge

The source code for the Menge crowd simulation framework

nvjob-boids icon nvjob-boids

#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.

open_model_zoo icon open_model_zoo

Pre-trained Deep Learning models and samples (high quality and extremely fast)

opengl-animation icon opengl-animation

Animation of an insect-like model. Can play a full walking animation, in addition to rotating it around the y and x-axis and rotating some select joints.

opengl_projects icon opengl_projects

update the code include the first project(line simulation/mass-spring )

pedsim icon pedsim

PEDSIM is a microscopic pedestrian crowd simulation system. It is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where quantitative measurements like pedestrian density or evacuation time matter. The quality of the individual agent's trajectory is high enough for creating massive pedestrian crowd animations (e.g. for motion pictures or architectural visualization). Since libpedsim is easy to use and extend, it is a good starting point for science projects.

sheepherding icon sheepherding

Repository containing the source code behind the A Hybrid Model for Simulating Grazing Herds in Real-time manuscript

sherloq icon sherloq

An open-source digital image forensic toolset

simplewings icon simplewings

A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.

sph icon sph

Smoothed Particle Hydrodynamics Code

sph-2 icon sph-2

Fluid simulation using smoothed particle hydrodynamics in OpenGL

sphfluid icon sphfluid

Implementation of SPH fluid with both CPU and GPU (2D and 3D)

splishsplash icon splishsplash

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

water-wave-packets icon water-wave-packets

Sandbox binary and source code for the Siggraph 2017 paper "Water Wave Packets" by Stefan Jeschke (NVIDIA) and Chris Wojtan (IST Austria)

waves icon waves

d3.js visualizations of how traffic waves happen

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