rpg-hud's People
Forkers
l89669 sarkos himmelt sarizagames sor1n dragonkomat andusdev laughingwolf92 mauchin kosmx epickamc coffeeinjected paintninja phaxius qvixoteroux p0che pbtservers woodenscalpel annijang an-sar sgtlegotown algamoda vanja-san nathan-lai-engineering huya619 n-zer isoules kaisadillarpg-hud's Issues
Changing Item in main hand while holding food in off hand causes crash
https://pastebin.com/9R8f2dFp
Found with 3.5.2, as yet have not had the chance to test with 3.6+
Seems to be somewhat inconsistent, first time it was encountered was with pineapples from Plants, then with Peaches from Terraqueous, yet then didn't crash with vanilla apples. Has been observed to occur when changing item simply by scrolling across the hotbar, and by placing the held item (specifically observed with a jungle wood boat)
Rpg-Hud Broken Display issue.
I cant say i'm 100% sure what is causing this to happen, i'm using RPG-HUD in my custom modded pack that is currently for private use only. However, the pack itself contains 138 mods, including RPG-HUD and other mods child mods. Thus making it a medium sized pack. I'm not sure why, but this display issue is constant and i cant seem to figure out whats doing it? i tried disabling EVERY event i could to see if something was overriding it, but alas, nothing. As you can see in the top left (i'm using the modern layout) the health bar is like, phasing into the hunger? and i've no idea what is causing this to happen. I'f you're wondering why the compass looks weird its because i'm using the true font mod.
[1.12.x/Forge/LiteLoader] Conflict with TabbyChat 2
[Suggestion / Request] Mod-compat Compas Hud
Would it be possible, and if would you be willing, to add a config (list of items), or mod compatibility code, to have the compass hud available for other mod compasses / items?
I have Iberia in my modpack, which replaces the vanilla Minecraft compass with its own, which always point to the spawn point of the player whom crafted it, and always point North in any non-overworld dimension.
Attack indicator doesn't show up
With the latest version, the attack indicator doesn't render on the crosshair regardless of whatever debug options for crosshair is used
not sure if this is your fault or not
random crash
[B#349] // Why did you do that?
[B#349]
[B#349] Time: 5/25/17 8:48 PM
[B#349] Description: Unexpected error
[B#349]
[B#349] java.lang.NullPointerException: ingredient cannot be null
[B#349] at com.google.common.base.Preconditions.checkNotNull(Preconditions.java:229)
[B#349] at mezz.jei.ingredients.IngredientRegistry.getIngredientHelper(IngredientRegistry.java:86)
[B#349] at mezz.jei.gui.Focus.(Focus.java:16)
[B#349] at mezz.jei.recipes.RecipeRegistry.createFocus(RecipeRegistry.java:204)
[B#349] at me.superckl.jet.RecipeGuiLogic.(RecipeGuiLogic.java:59)
[B#349] at me.superckl.jet.handler.RenderTickHandler.onRenderTick(RenderTickHandler.java:47)
[B#349] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_889_RenderTickHandler_onRenderTick_Pre.invoke(.dynamic)
[B#349] at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
[B#349] at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
[B#349] at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.pre(GuiIngameRPGHud.java:455)
[B#349] at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.drawElement(GuiIngameRPGHud.java:626)
[B#349] at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.func_175180_a(GuiIngameRPGHud.java:138)
[B#349] at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1089)
[B#349] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1077)
[B#349] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:372)
[B#349] at net.minecraft.client.main.Main.main(SourceFile:124)
[B#349] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[B#349] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
[B#349] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[B#349] at java.lang.reflect.Method.invoke(Unknown Source)
[B#349] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
[B#349] at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Config directory named incorrectly
The config directory is set as "minecraft\config\RPG-HUD" instead of "minecraft/config/RPG-HUD"
Issue with other mods relying on GuiIngameForge.right_height
Hello,
I'm the author of the mod Vampirism and recently had a report about an compat issue with this RPG-Hud mod (TeamLapen/Vampirism#220).
Vampirism replaces the food bar with a blood bar by canceling the food render event and rendering the blood bar very similar then.
Canceling still works fine with your mod, however the rendering itself does not work correctly.
The placement of the GUI element relies on GuiIngameFore.right_height
(static) which is used by Vanilla to make sure food, air bubbles and mount health are not rendered on each other if all are displayed.
int top = event.getResolution().getScaledHeight() - GuiIngameForge.right_height;
GuiIngameForge.right_height += 10;
The RPG-HUD does not use this (which is probably fine), but it also never resets it as vanilla (GuiIngameForge#renderGameOverlay
) does. So it is increased to insane values.
Simplest solution would be to just do the same and reset GuiIngameForge.right_height
(and GuiIngameForge.left_height
) to 39 during each overriden #renderGameOverlay
Thx
Rendering collision with Better HUD mod
Since the RPG-HUD mod doesn't render the HUD in creative mode, the feature also blocks rendering with the Better HUD's HUD screen. I tried in minecraft 1.12.1 with both two mods and only Better HUD mod.
Here's the Better HUD
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2314863-better-hud-1-3-9-adds-28-new-customisable-elements
Crash On World Load
Really want to use your HUD, but getting this crash when I try to load my world...
---- Minecraft Crash Report ----
WARNING: coremods are present:
LoadingPlugin (RandomThings-MC1.10.2-3.7.7.jar)
LoadingPlugin (ResourceLoader-MC1.9.4-1.5.1.jar)
BookshelfLoadingPlugin (Bookshelf-1.10.2-1.4.3.338.jar)
ChiselCorePlugin (Chisel-MC1.10.2-0.0.7.7.jar)
IC2core (industrialcraft-2-2.6.142-ex110.jar)
LoadingPlugin (HardcoreDarkness-MC1.9.4-1.8.jar)
LoadingPlugin (Bloodmoon-MC1.10.2-1.5.1.jar)
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.2.198-universal.jar)
CoreMod (Aroma1997Core-1.9.4-1.1.1.1.jar)
Brandon's Core (BrandonsCore-1.10.2-2.1.3.82-universal.jar)
EnderCorePlugin (EnderCore-1.10.2-0.4.1.65-beta.jar)
LoadingPlugin (Quark-r1.1-70.jar)
CoreMod (TickProfiler-1.10.2.jenkins.21.jar)
CXLibraryCore (cxlibrary-1.10.2-1.2.3.jar)
RebornCoreASM (RebornCore-1.10.2-2.13.2.114-universal.jar)
ArsMagica2-Preloader (ArsMagica2-1.10.2-1.5.0-15.jar)
NEICorePlugin (NotEnoughItems-1.10.2-2.1.3.199-universal.jar)
FMLPlugin (InventoryTweaks-1.61-58.jar)
SHLoadingPlugin (ScalingHealth-1.10.2-1.0.3-36.jar)
Contact their authors BEFORE contacting forge
// Quite honestly, I wouldn't worry myself about that.
Time: 2/1/17 8:35 AM
Description: Unexpected error
java.lang.ClassCastException: net.spellcraftgaming.rpghud.gui.GuiIngameRPGHud cannot be cast to net.minecraftforge.client.GuiIngameForge
at com.rwtema.extrautils2.hud.HUDHandler.hudDraw(HUDHandler.java:25)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_575_HUDHandler_hudDraw_Post.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.spellcraftgaming.rpghud.gui.GuiIngameRPGHud.post(GuiIngameRPGHud.java:457)
at net.spellcraftgaming.rpghud.gui.GuiIngameRPGHud.func_175180_a(GuiIngameRPGHud.java:194)
at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1072)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1076)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:371)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Client thread
Stacktrace:
at com.rwtema.extrautils2.hud.HUDHandler.hudDraw(HUDHandler.java:25)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_575_HUDHandler_hudDraw_Post.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.spellcraftgaming.rpghud.gui.GuiIngameRPGHud.post(GuiIngameRPGHud.java:457)
at net.spellcraftgaming.rpghud.gui.GuiIngameRPGHud.func_175180_a(GuiIngameRPGHud.java:194)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['BoolymanMC'/432, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 07 - quark_realistic, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (256,64,-112), Chunk: (at 0,4,0 in 16,-7; contains blocks 256,0,-112 to 271,255,-97), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['BoolymanMC'/432, l='MpServer', x=8.50, y=65.00, z=8.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:415)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2660)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:400)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2287689760 bytes (2181 MB) / 4451729408 bytes (4245 MB) up to 5670699008 bytes (5408 MB)
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6084m -Xms256m -XX:PermSize=256m
IntCache: cache: 8, tcache: 68, allocated: 4, tallocated: 26
FML: MCP 9.32 Powered by Forge 12.18.3.2202 156 mods loaded, 156 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2202.jar)
UCHIJAAAA Forge{12.18.3.2202} [Minecraft Forge] (forge-1.10.2-12.18.3.2202.jar)
UCHIJAAAA Aroma1997Core{${version}} [Aroma1997Core] (Aroma1997Core-1.9.4-1.1.1.1.jar)
UCHIJAAAA NotEnoughItems{2.1.3.199} [Not Enough Items] (NotEnoughItems-1.10.2-2.1.3.199-universal.jar)
UCHIJAAAA ccl-entityhook{1.0} [ccl-entityhook] (CodeChickenLib-1.10.2-2.5.2.198-universal.jar)
UCHIJAAAA dmonsters{1.142} [Deadly Monsters] (1.10.2_deadly_monsters_1.142.jar)
UCHIJAAAA rpghud{3.1} [RPG-Hud] ([1.10.2] RPG-HUD 3.1.jar)
UCHIJAAAA uncraftingTable{1.6.1-pre5} [Uncrafting Table] ([1.10.2]UncraftingTable-1.6.1-pre5.jar)
UCHIJAAAA bettercombatmod{1.3.5} [Better Combat] ([MC 1.10.X] BetterCombatMod 1.3.5.jar)
UCHIJAAAA JEI{3.14.3.403} [Just Enough Items] (jei_1.10.2-3.14.3.403.jar)
UCHIJAAAA abyssalcraft{1.9.3.10} [AbyssalCraft] (AbyssalCraft-1.10.2-1.9.3.10.jar)
UCHIJAAAA actuallyadditions{1.10.2-r98} [Actually Additions] (ActuallyAdditions-1.10.2-r98.jar)
UCHIJAAAA thinkbigcore{1.5.8} [§5§m===§r §e§lThink Big Core §5§m===§r] (Think Big Core V1.5.8 - 1.10.2.jar)
UCHIJAAAA adinferos{1.2.4} [§e§k!!§6§k]]§c§kkk§4§lAd Inferos§c§kkk§6§k]]§e§k!!] (Ad Inferos V1.2.4 - 1.10.2.jar)
UCHIJAAAA IC2{2.6.142-ex110} [IndustrialCraft 2] (industrialcraft-2-2.6.142-ex110.jar)
UCHIJAAAA advanced_solar_panels{4.0.4} [Advanced Solar Panels] (Advanced Solar Panels-4.0.4.jar)
UCHIJAAAA aether_legacy{v1.3.1-1.10.2} [Aether Legacy] (aether_legacy-1.3.1.jar)
UCHIJAAAA infinitylib{1.10.2-0.6.0} [InfinityLib] (infinitylib-0.6.0.jar)
UCHIJAAAA agricraft{2.0.0-0.6.0-a9} [AgriCraft] (agricraft-2.0.0-0.6.0-a9.jar)
UCHIJAAAA Baubles{1.3.9} [Baubles] (Baubles-1.10.2-1.3.9.jar)
UCHIJAAAA mantle{1.10.2-1.1.4.203} [Mantle] (Mantle-1.10.2-1.1.4.jar)
UCHIJAAAA tconstruct{1.10.2-2.6.2.487} [Tinkers' Construct] (TConstruct-1.10.2-2.6.2.jar)
UCHIJAAAA thedragonlib{1.10.2-1.0.3.0} [TheDragonLib] (thedragonlib-1.10.2-1.0.3.0.jar)
UCHIJAAAA armorplus{1.10.2-8.3.0.1} [ArmorPlus] (armorplus-1.10.2-8.3.0.1.jar)
UCHIJAAAA Aroma1997CoreHelper{1.1.1.1} [Aroma1997Core|Helper] (Aroma1997Core-1.9.4-1.1.1.1.jar)
UCHIJAAAA AromaBackup{1.0.1.1} [AromaBackup] (AromaBackup-1.9.4-1.0.1.1.jar)
UCHIJAAAA AromaBackupRecovery{1.0} [AromaBackup Recovery] (AromaBackup-1.9.4-1.0.1.1.jar)
UCHIJAAAA AnimationAPI{1.2.4} [AnimationAPI] (ArsMagica2-1.10.2-1.5.0-15.jar)
UCHIJAAAA arsmagica2{1.5.015} [Ars Magica 2] (ArsMagica2-1.10.2-1.5.0-15.jar)
UCHIJAAAA Quark{r1.1-70} [Quark] (Quark-r1.1-70.jar)
UCHIJAAAA AutoRegLib{1.0-2} [AutoRegLib] (AutoRegLib-1.0-2.jar)
UCHIJAAAA BBG{5.0.0} [BetterBedrockGen] (BBG-1.9.4-5.0.0.jar)
UCHIJAAAA betterbuilderswands{0.11.0} [Better Builder's Wands] (BetterBuildersWands-1.10.2-0.11.0.215+2d66774.jar)
UCHIJAAAA betterquesting{2.3.215} [Better Questing] (BetterQuesting-2.3.215.jar)
UCHIJAAAA bqt{0.8} [Better Questing Triggerer] (BetterQuestingTriggerer-0.8.jar)
UCHIJAAAA guideapi{@Version@} [Guide-API] (Guide-API-1.10.2-2.0.2-45.jar)
UCHIJAAAA BloodMagic{1.9.4-2.1.0-69} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.9.4-2.1.0-69.jar)
UCHIJAAAA BloodArsenal{1.10.2-2.0.1-17} [Blood Arsenal] (BloodArsenal-1.10.2-2.0.1-17.jar)
UCHIJAAAA bloodmoon{1.5.1} [Bloodmoon] (Bloodmoon-MC1.10.2-1.5.1.jar)
UCHIJAAAA bookshelf{1.4.3.338} [Bookshelf] (Bookshelf-1.10.2-1.4.3.338.jar)
UCHIJAAAA CodeChickenLib{2.5.2.198} [CodeChicken Lib] (CodeChickenLib-1.10.2-2.5.2.198-universal.jar)
UCHIJAAAA brandonscore{2.1.3} [Brandon's Core] (BrandonsCore-1.10.2-2.1.3.82-universal.jar)
UCHIJAAAA Chameleon{1.10-2.2.2} [Chameleon] (Chameleon-1.10-2.2.2.jar)
UCHIJAAAA ChestTransporter{2.5.6} [Chest Transporter] (ChestTransporter-1.10.2-2.5.6.jar)
UCHIJAAAA CodeChickenCore{2.4.0.101} [CodeChicken Core] (CodeChickenCore-1.10.2-2.4.0.101-universal.jar)
UCHIJAAAA ChickenChunks{2.2.0.52} [ChickenChunks] (ChickenChunks-1.10.2-2.2.0.52-universal.jar)
UCHIJAAAA chisel{MC1.10.2-0.0.7.7} [Chisel] (Chisel-MC1.10.2-0.0.7.7.jar)
UCHIJAAAA classiccombat{1.0.0} [Classic Combat] (ClassicCombat-1.0.0-1.10.2-universal.jar)
UCHIJAAAA cyclopscore{0.9.1} [Cyclops Core] (CyclopsCore-1.9.4-0.9.1.jar)
UCHIJAAAA colossalchests{1.5.0} [Colossal Chests] (ColossalChests-1.10.2-1.5.0.jar)
UCHIJAAAA cookingforblockheads{4.2.29} [Cooking for Blockheads] (CookingForBlockheads_1.10.2-4.2.29.jar)
UCHIJAAAA crafttweakerjei{1.0.1} [CraftTweaker JEI Support] (CraftTweaker-1.10.2-3.0.20.jar)
UCHIJAAAA MineTweaker3{3.0.20} [MineTweaker 3] (CraftTweaker-1.10.2-3.0.20.jar)
UCHIJAAAA ctgui{1.0.0} [CT-GUI] (CraftTweaker-1.10.2-3.0.20.jar)
UCHIJAAAA CustomMainMenu{2.0.2} [Custom Main Menu] (CustomMainMenu-MC1.10.2-2.0.2.jar)
UCHIJAAAA cxlibrary{1.2.3} [CXLibrary] (cxlibrary-1.10.2-1.2.3.jar)
UCHIJAAAA Waila{1.7.0} [Waila] (Waila-1.7.0-B3_1.9.4.jar)
UCHIJAAAA darkutils{1.1.6.105} [Dark Utilities] (DarkUtilities-1.10.2-1.1.6.105.jar)
UCHIJAAAA disenchanter{1.4} [Disenchanter] (disenchanter-[1.9.4]1.4.jar)
UCHIJAAAA dldungeonsjdg{1.9.0} [Doomlike Dungeons] (DoomlikeDungeons-1.9.0-MC1.10.jar)
UCHIJAAAA draconicevolution{2.0.7} [Draconic Evolution] (Draconic-Evolution-1.10.2-2.0.7.168-universal.jar)
UCHIJAAAA enchiridion{3.1.17} [Enchiridion] (Enchiridion-1.10.2-3.1.17.jar)
UCHIJAAAA endercore{1.10.2-0.4.1.65-beta} [EnderCore] (EnderCore-1.10.2-0.4.1.65-beta.jar)
UCHIJAAAA EnderIO{1.10.2-3.1.161} [Ender IO] (EnderIO-1.10.2-3.1.161.jar)
UCHIJAAAA EnderStorage{2.2.0.96} [EnderStorage] (EnderStorage-1.10.2-2.2.0.96-universal.jar)
UCHIJAAAA EnderZoo{1.10-1.2.3.43} [Ender Zoo] (EnderZoo-1.10-1.2.3.43.jar)
UCHIJAAAA epicsiegemod{11.0.152} [Epic Siege Mod] (EpicSiegeMod-11.0.152.jar)
UCHIJAAAA everlastingabilities{1.2.4} [EverlastingAbilities] (EverlastingAbilities-1.9.4-1.2.4.jar)
UCHIJAAAA everythingblocks{1.2.1-1.9.4} [Everything Blocks] (EverythingBlocks-1.2.1-1.9.4.jar)
UCHIJAAAA extrautils2{1.0} [Extra Utilities 2] (extrautils2-1.10.2-1.2.0.jar)
UCHIJAAAA zerocore{1.10.2-0.1.0.3} [Zero CORE] (zerocore-1.10.2-0.1.0.3.jar)
UCHIJAAAA bigreactors{1.10.2-0.4.5.26} [Extreme Reactors] (ExtremeReactors-1.10.2-0.4.5.26.jar)
UCHIJAAAA fastleafdecay{v11} [Fast Leaf Decay] (FastLeafDecay-v11.jar)
UCHIJAAAA sonarcore{3.2.2} [SonarCore] (SonarCore-1.10.2-3.2.2.jar)
UCHIJAAAA fluxnetworks{1.1.3} [FluxNetworks] (FluxNetworks-1.10.2-1.1.3.jar)
UCHIJAAAA foamfix{@Version@} [FoamFix] (foamfix-0.5.1-law.jar)
UCHIJAAAA mcmultipart{1.3.0} [MCMultiPart] (MCMultiPart-1.3.0-universal.jar)
UCHIJAAAA ftbl{0.0.0} [FTBLib] (FTBLib-1.10.2-3.2.8.jar)
UCHIJAAAA ftbu{0.0.0} [FTBUtilities] (FTBUtilities-1.10.2-3.2.8.jar)
UCHIJAAAA googlyeyes{6.0.0} [GooglyEyes] (GooglyEyes-1.10.2-6.0.0.jar)
UCHIJAAAA gravestone{1.5.12} [Gravestone] (GraveStone Mod 1.5.12.jar)
UCHIJAAAA grimoireofgaia{1.4.7} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.10.2-ALPHA-1.4.8.jar)
UCHIJAAAA gyth{2.0.0.2} [Get Ya' Tanks Here] (Gyth-1.10.2-2.0.0.18.jar)
UCHIJAAAA HardcoreDarkness{1.8} [Hardcore Darkness] (HardcoreDarkness-MC1.9.4-1.8.jar)
UCHIJAAAA immersiveengineering{0.10-55} [Immersive Engineering] (ImmersiveEngineering-0.10-55.jar)
UCHIJAAAA InfernalMobs{1.7.1} [Infernal Mobs] (InfernalMobs-1.10.jar)
UCHIJAAAA InventoryPets{1.4.9} [Inventory Pets] (inventorypets-1.10-1.4.9.jar)
UCHIJAAAA inventorytweaks{1.61-58-a1fd884} [Inventory Tweaks] (InventoryTweaks-1.61-58.jar)
UCHIJAAAA ironbackpacks{1.10.2-2.2.22} [Iron Backpacks] (IronBackpacks-1.10.2-2.2.22.jar)
UCHIJAAAA ironchest{1.10.2-7.0.11.797} [Iron Chest] (ironchest-1.10.2-7.0.11.797.jar)
UCHIJAAAA itank{1.1.0-1.10.2} [itank] (ITank-1.1.0-1.10.2.jar)
UCHIJAAAA journeymap{1.10.2-5.4.4} [JourneyMap] (journeymap-1.10.2-5.4.4.jar)
UCHIJAAAA loottweaker{0.0.1} [LootTweaker] (LootTweaker-1.10.2-0.0.1.jar)
UCHIJAAAA jeresources{0.5.8.98} [Just Enough Resources] (JustEnoughResources-1.10.2-0.5.8.98.jar)
UCHIJAAAA levels{b1.1.1} [Levels] (Levels 2-1.10.2-b1.1.1.jar)
UCHIJAAAA lootbags{2.3.2} [Loot Bags] (LootBags-1.10.2-2.3.2.jar)
UCHIJAAAA mikedongles{0.4.2-[1.9.4,1.10,1.10.2]} [Mike Dongles] (MikeDongles-0.4.2-MC[1.9.4-1.10-1.10.2].jar)
UCHIJAAAA mtrm{1.2.1.20} [MineTweakerRecipeMaker] (MineTweakerRecipeMaker-1.10.2-1.2.1.20.jar)
UCHIJAAAA testdummy{1.11} [MmmMmmMmmMmm] (MmmMmmMmmMmm-1.11.jar)
UCHIJAAAA mobblocker{1.11.2-1.4.1} [Mob Blocker] (mobblocker-1.11.2-1.4.1.jar)
UCHIJAAAA mob_grinding_utils{0.1.8.14} [mob_grinding_utils] (MobGrindingUtils-0.1.8.14.jar)
UCHIJAAAA mtlib{@Version@} [MTLib] (MTLib-1.0.1.jar)
UCHIJAAAA modtweaker{2.0.9} [Mod Tweaker] (ModTweaker2-2.0.9.jar)
UCHIJAAAA MoreFurnaces{1.8.5} [More Furnaces] (MoreFurnaces-1.10.2-1.8.5.jar)
UCHIJAAAA mousetweaks{2.6.4} [Mouse Tweaks] (MouseTweaks-2.6.4-mc1.10.2.jar)
UCHIJAAAA mysticalagriculture{1.3.9} [Mystical Agriculture] (mysticalagriculture[1.10.2]-1.3.9.jar)
UCHIJAAAA natural_absorption{1.2.2} [Natural Absorption] (natural_absorption-1.10.2-1.2.2.jar)
UCHIJAAAA nethermetals{1.1.2} [Nether Metals] (NetherMetals_1.9-1.1.2.jar)
UCHIJAAAA omlib{1.10.2-3.0.0-49} [OMLib] (omlib-1.10.2-3.0.0-49.jar)
UCHIJAAAA ompd{3.0.0-16} [Open Modular Passive Defense] (ompd-1.10.2-3.0.0-16.jar)
UCHIJAAAA openmodularturrets{1.10.2-3.0.0-64} [Open Modular Turrets] (openmodularturrets-1.10.2-3.0.0-64.jar)
UCHIJAAAA oreexcavation{1.2.84} [OreExcavation] (OreExcavation-1.2.84.jar)
UCHIJAAAA harvestcraft{1.9.4-1.10.2g} [Pam's HarvestCraft] (Pam's HarvestCraft 1.9.4-1.10.2h.jar)
UCHIJAAAA petbat{1.4.6} [Pet Bat] (PetBat-1.10.2.jar)
UCHIJAAAA packchevsky{b7} [Potion Packs] (PotionPacks_1.10_b7.jar)
UCHIJAAAA prefab{1.1.1.8} [Prefab] (prefab-1.1.1.8.jar)
UCHIJAAAA reborncore{2.13.2.114} [RebornCore] (RebornCore-1.10.2-2.13.2.114-universal.jar)
UCHIJAAAA quantumstorage{3.2.19} [QuantumStorage] (QuantumStorage-1.10.2-3.2.19.jar)
UCHIJAAAA randomthings{3.7.7} [Random Things] (RandomThings-MC1.10.2-3.7.7.jar)
UCHIJAAAA reborncore-mcmultipart{2.13.2.114} [reborncore-MCMultiPart] (RebornCore-1.10.2-2.13.2.114-universal.jar)
UCHIJAAAA StorageDrawers{1.10.2-3.5.17} [Storage Drawers] (StorageDrawers-1.10.2-3.5.17.jar)
UCHIJAAAA refinedstorage{1.2.18} [Refined Storage] (refinedstorage-1.2.18.jar)
UCHIJAAAA rebornstorage{1.0.0} [RebornStorage] (RebornStorage-1.10.2-1.0.1.27.jar)
UCHIJAAAA xreliquary{1.10.2-1.3.3.620} [Reliquary] (Reliquary-1.10.2-1.3.3.620.jar)
UCHIJAAAA ResourceLoader{1.5.1} [Resource Loader] (ResourceLoader-MC1.9.4-1.5.1.jar)
UCHIJAAAA RestrictedPortals{1.9.4-0.5.8} [Restricted Portals] (RestrictedPortals-1.9.4-0.5.8.jar)
UCHIJAAAA rftools{5.82} [RFTools] (rftools-1.1x-5.82.jar)
UCHIJAAAA rice{0.8} [Rice] (RiceCraftingTable-0.8-1.10.2.jar)
UCHIJAAAA Roguelike{1.5.6} [Roguelike Dungeons] (RoguelikeDungeons-1.10.2-1.5.6.jar)
UCHIJAAAA SilentLib{1.1.0} [Silent Lib] (SilentLib-1.10.2-1.1.0-23.jar)
UCHIJAAAA scalinghealth{1.0.3} [Scaling Health] (ScalingHealth-1.10.2-1.0.3-36.jar)
UCHIJAAAA sccraftingrunes{1.1} [SeriousCreeper's Crafting Runes] (sccraftingrunes-1.1.jar)
UCHIJAAAA simplecore{1.3.15.1} [SimpleCore API] (simplecore-1.10.2-1.3.15.1.jar)
UCHIJAAAA simpleores{1.8.6.8} [SimpleOres 2] (simpleores-1.10.2-1.8.6.8.jar)
UCHIJAAAA simpletcon{1.1} [Simple Tinkers Construct Addon] (SimpleTcon-1.1.jar)
UCHIJAAAA slug{1.0A} [Slugs EU and RF converters] (Slugs Converters.jar)
UCHIJAAAA spartanshields{1.1c} [Spartan Shields] (SpartanShields-1.10.2-1.1c.jar)
UCHIJAAAA bq_standard{2.3.126} [Standard Expansion] (StandardExpansion-2.3.126.jar)
UCHIJAAAA stevescarts{2.1.3.80} [Steve's Carts 2] (StevesCarts-1.10.2-2.1.3.80.jar)
UCHIJAAAA beneath{1.2.0} [The Beneath] (The Beneath-1.10.2-1.2.0.jar)
UCHIJAAAA TickProfiler{1.10.2.jenkins.21} [TickProfiler] (TickProfiler-1.10.2.jenkins.21.jar)
UCHIJAAAA tinker_io{pre-release 2.4.2} [Tinker I/O] (tinker_io-1.10.2-pre-release 2.4.2.jar)
UCHIJAAAA TinkersAddons{1.0.3} [Tinkers' Addons] (Tinkers' Addons-1.10.x-1.0.3.jar)
UCHIJAAAA tinkertoolleveling{1.10.2-1.0.1.DEV.f5def58} [Tinkers Tool Leveling] (TinkerToolLeveling-1.10.2-1.0.1.jar)
UCHIJAAAA tp{1.0.19} [Tiny Progressions] (tinyprogressions-1.10.2-1.0.19.jar)
UCHIJAAAA TitanTrinkets{1.0.5} [TitanTrinkets] (TitanTrinkets.jar)
UCHIJAAAA torchmaster{1.0} [TorchMaster] (torchmaster_1.10.2-1.1.0.11.jar)
UCHIJAAAA torohealthmod{1.10.2-7} [ToroHealth Damage Indicators] (torohealth-1.10.2-7.jar)
UCHIJAAAA Translocator{2.1.3.51} [Translocator] (Translocators-1.10.2-2.1.3.51-universal.jar)
UCHIJAAAA vc{4.8.14} [ViesCraft] (ViesCraft-1.10.X-4.8.14.jar)
UCHIJAAAA WailaHarvestability{1.1.9} [Waila Harvestability] (WailaHarvestability-mc1.10.2-1.1.9.jar)
UCHIJAAAA wanionlib{1.10.2-1.3} [WanionLib] (WanionLib-1.10.2-1.3.jar)
UCHIJAAAA icse{1.1.0.0} [I Can See Everything] (Wawla-1.10.2-2.3.1.213.jar)
UCHIJAAAA wawla{2.3.1.213} [What Are We Looking At] (Wawla-1.10.2-2.3.1.213.jar)
UCHIJAAAA unidict{1.10.2-2.5c} [UniDict] (UniDict-1.10.2-2.5c.jar)
Loaded coremods (and transformers):
LoadingPlugin (RandomThings-MC1.10.2-3.7.7.jar)
lumien.randomthings.asm.ClassTransformer
LoadingPlugin (ResourceLoader-MC1.9.4-1.5.1.jar)
lumien.resourceloader.asm.ClassTransformer
BookshelfLoadingPlugin (Bookshelf-1.10.2-1.4.3.338.jar)
net.darkhax.bookshelf.asm.BookshelfTransformerManager
ChiselCorePlugin (Chisel-MC1.10.2-0.0.7.7.jar)
team.chisel.common.asm.ChiselTransformer
IC2core (industrialcraft-2-2.6.142-ex110.jar)
LoadingPlugin (HardcoreDarkness-MC1.9.4-1.8.jar)
lumien.hardcoredarkness.asm.ClassTransformer
LoadingPlugin (Bloodmoon-MC1.10.2-1.5.1.jar)
lumien.bloodmoon.asm.ClassTransformer
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.2.198-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.BlockStateLoaderTransformer
CoreMod (Aroma1997Core-1.9.4-1.1.1.1.jar)
Brandon's Core (BrandonsCore-1.10.2-2.1.3.82-universal.jar)
com.brandon3055.brandonscore.asm.ClassTransformer
EnderCorePlugin (EnderCore-1.10.2-0.4.1.65-beta.jar)
com.enderio.core.common.transform.EnderCoreTransformer
LoadingPlugin (Quark-r1.1-70.jar)
vazkii.quark.base.asm.ClassTransformer
CoreMod (TickProfiler-1.10.2.jenkins.21.jar)
CXLibraryCore (cxlibrary-1.10.2-1.2.3.jar)
cubex2.cxlibrary.CoreModTransformer
RebornCoreASM (RebornCore-1.10.2-2.13.2.114-universal.jar)
reborncore.mixin.transformer.MixinTransformer
ArsMagica2-Preloader (ArsMagica2-1.10.2-1.5.0-15.jar)
am2.asm.Transformer
NEICorePlugin (NotEnoughItems-1.10.2-2.1.3.199-universal.jar)
codechicken.nei.asm.NEITransformer
FMLPlugin (InventoryTweaks-1.61-58.jar)
invtweaks.forge.asm.ContainerTransformer
SHLoadingPlugin (ScalingHealth-1.10.2-1.0.3-36.jar)
net.silentchaos512.scalinghealth.asm.SHClassTransformer
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 376.33' Renderer: 'GeForce GTX 670/PCIe/SSE2'
Pulsar/tconstruct loaded Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerHarvestTools (Enabled/Forced)
- TinkerMeleeWeapons (Enabled/Forced)
- TinkerRangedWeapons (Enabled/Forced)
- TinkerModifiers (Enabled/Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
- TinkerModelRegister (Enabled/Forced)
- WailaIntegration (Enabled/Not Forced)
NotEnoughItems Invalid Fingerprint Reports:
CodeChickenLib Invalid Fingerprint Reports:
CodeChickenCore Invalid Fingerprint Reports:
ChickenChunks Invalid Fingerprint Reports:
EnderIO: Found the following problem(s) with your installation (That does NOT mean that Ender IO caused the crash or was involved in it in any way. We add this information to help finding common problems, not as an invitation to post any crash you encounter to Ender IO's issue tracker. Always check the stack trace above to see which mod is most likely failing.):
* An unsupportted RF API is installed (1.7.10R1.3.1 from (guessing) jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/CoFHAPIProps.class).
Ender IO needs at least 1.8.9R1.2.0B1 and will NOT work with older versions.
This may (look up the meaning of 'may' in the dictionary if you're not sure what it means) have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it.
Detailed RF API diagnostics:
* RF API class 'EnergyStorage' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/EnergyStorage.class
* RF API class 'IEnergyConnection' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/IEnergyConnection.class
* RF API class 'IEnergyContainerItem' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/IEnergyContainerItem.class
* RF API class 'IEnergyHandler' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/IEnergyHandler.class
* RF API class 'IEnergyProvider' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/IEnergyProvider.class
* RF API class 'IEnergyReceiver' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/IEnergyReceiver.class
* RF API class 'IEnergyStorage' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/IEnergyStorage.class
* RF API class 'ItemEnergyContainer' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/ItemEnergyContainer.class
* RF API class 'TileEnergyHandler' is loaded from: jar:file:/C:/Users/Jay/Documents/Curse/Minecraft/Instances/Craft%20Of%20The%20Titans%20(1)/mods/BrandonsCore-1.10.2-2.1.3.82-universal.jar!/cofh/api/energy/TileEnergyHandler.class
Detailed Tesla API diagnostics:
* Tesla API class 'Tesla' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.Tesla)
* Tesla API class 'TeslaCapabilities' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.capability.TeslaCapabilities)
* Tesla API class 'ITeslaConsumer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.ITeslaConsumer)
* Tesla API class 'ITeslaHolder' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.ITeslaHolder)
* Tesla API class 'ITeslaProducer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.ITeslaProducer)
* Tesla API class 'BaseTeslaContainer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.BaseTeslaContainer)
* Tesla API class 'BaseTeslaContainerProvider' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.BaseTeslaContainerProvider)
* Tesla API class 'InfiniteTeslaConsumer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaConsumer)
* Tesla API class 'InfiniteTeslaConsumerProvider' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaConsumerProvider)
* Tesla API class 'InfiniteTeslaProducer' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaProducer)
* Tesla API class 'InfiniteTeslaProducerProvider' could not be loaded (reason: java.lang.ClassNotFoundException: net.darkhax.tesla.api.implementation.InfiniteTeslaProducerProvider)
EnderStorage Invalid Fingerprint Reports:
Translocator Invalid Fingerprint Reports:
Launched Version: forge-12.18.3.2202
LWJGL: 2.9.4
OpenGL: GeForce GTX 670/PCIe/SSE2 GL version 4.5.0 NVIDIA 376.33, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: PureBDcraft 64x MC110.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x AMD FX(tm)-8350 Eight-Core Processor
Render Crash
Hey man
First thing i love your HuD really awesome job ,p
I got a crash when i shot with my bow and i turn off arrow
when i aim a gun in Vic's Modern Warfare mod my screen turns black, in the inventory slot the gun is white but when i hold it its fine please help.
Hunger Bar Issue
[Suggestion] General tweaks/improvements, configuration requests
Going to put a bunch of feedback and things I think would be nice improvements or options to have
Entity Inspect element:
- The font for the entity name: Just use the black/grey text rather than white with a black outline, will improve readability
- Background of the entity render: this needs to be a lighter colour, or just a colour that fewer mobs blend in with.
- Add something to indicate armour value on mobs and to indicate type of mob (i.e. undead, arachnid). Currently I'm debating whether to use this or Neat, and these two features are the main things Neat has over this atm.
Item Pickup:
- This overlaps with the exp bar slightly on hud types where the exp bar goes along the full bottom of the screen (default, hotbar, modern), should probably be moved up a tad when those types are selected
Item/Armour/Arrow/Block/Compass/Clock Details section
- Can we get a configuration option to change the height of this element? I'm only using the block and arrow info for my pack, but they overlap a bit with where I have HWYLA setup, so it would be nice if I could move them down a bit.
Crash on world load (Unexpected error)
Game version: 1.12.1. Trying load world or connect to the server, then game crashes ai getting this:
The game crashed whilst unexpected error Error: java.lang.NullPointerException: Unexpected error
Crash report:
---- Minecraft Crash Report ----
WARNING: coremods are present:
Contact their authors BEFORE contacting forge
// Shall we play a game?
Time: 9/10/17 10:37 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at net.minecraftforge.client.event.RenderGameOverlayEvent.(RenderGameOverlayEvent.java:86)
at net.minecraftforge.client.event.RenderGameOverlayEvent.(RenderGameOverlayEvent.java:30)
at net.minecraftforge.client.event.RenderGameOverlayEvent$Pre.(RenderGameOverlayEvent.java:95)
at net.minecraftforge.client.GuiIngameForge.pre(GuiIngameForge.java:900)
at net.minecraftforge.client.GuiIngameForge.func_180480_a(GuiIngameForge.java:254)
at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.func_175180_a(GuiIngameRPGHud.java:114)
at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1397)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1117)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:397)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Client thread
Stacktrace:
at net.minecraftforge.client.event.RenderGameOverlayEvent.(RenderGameOverlayEvent.java:86)
at net.minecraftforge.client.event.RenderGameOverlayEvent.(RenderGameOverlayEvent.java:30)
at net.minecraftforge.client.event.RenderGameOverlayEvent$Pre.(RenderGameOverlayEvent.java:95)
at net.minecraftforge.client.GuiIngameForge.pre(GuiIngameForge.java:900)
at net.minecraftforge.client.GuiIngameForge.func_180480_a(GuiIngameForge.java:254)
at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.func_175180_a(GuiIngameRPGHud.java:114)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['MoltenFury_'/376743, l='MpServer', x=8.50, y=65.00, z=8.50]]
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1 game time, 1 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityPlayerSP['MoltenFury_'/376743, l='MpServer', x=8.50, y=65.00, z=8.50]]
Retry entities: 0 total; []
Server brand: Spigot
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:524)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2748)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:426)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.12.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 186294720 bytes (177 MB) / 517021696 bytes (493 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP 9.41 Powered by Forge 14.22.0.2474 Optifine OptiFine_1.12.1_HD_U_C5 10 mods loaded, 10 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:------ |:------------------------ |:------------ |:------------------------------------ |:---------------------------------------- |
| UCHIJA | minecraft | 1.12.1 | minecraft.jar | None |
| UCHIJA | mcp | 9.19 | minecraft.jar | None |
| UCHIJA | FML | 8.0.99.99 | forge-1.12.1-14.22.0.2474.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJA | forge | 14.22.0.2474 | forge-1.12.1-14.22.0.2474.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| UCHIJA | mercurius_updater | 1.0 | MercuriusUpdater-1.12.1.jar | None |
| UCHIJA | rpghud | 3.6.6 | [1.12] RPG-HUD-3.6.6.jar | None |
| UCHIJA | yarrmateys_cutemobmodels | 1.0.16 | Cute-Mob-Models-Remake-Mod-1.12.jar | None |
| UCHIJA | hud | 1.3.9 | hud-1.3.9-1.12.jar | None |
| UCHIJA | xaerominimap | 1.13.6 | Xaeros_Minimap_1.13.6_Forge_1.12.jar | None |
| UCHIJA | xray | 1.3.3 | xray-1.12-1.3.3.jar | None |
Loaded coremods (and transformers):
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13474 Compatibility Profile Context 22.19.162.4' Renderer: 'AMD Radeon (TM) R7 370 Series'
Launched Version: 1.12.1-forge1.12.1-14.22.0.2474
LWJGL: 2.9.4
OpenGL: AMD Radeon (TM) R7 370 Series GL version 4.5.13474 Compatibility Profile Context 22.19.162.4, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: Русский (Россия)
Profiler Position: N/A (disabled)
CPU: 4x AMD A8-6500 APU with Radeon(tm) HD Graphics
OptiFine Version: OptiFine_1.12.1_HD_U_C5
Render Distance Chunks: 16
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.13474 Compatibility Profile Context 22.19.162.4
OpenGlRenderer: AMD Radeon (TM) R7 370 Series
OpenGlVendor: ATI Technologies Inc.
CpuCount: 4
This happens only on version 1.12.1, but i need only this version 😖
Tried to find a solution already in the finished topics, but could not.
Crosshair doesn't render in debug mode screen (F3)
In non-debug mode screen the crosshair works as well as normal minecraft.
But if I press F3, to debug mode screen, the crosshair disappears. Please check it out.
I also tried all of settings that have relevance to crosshair.
I only used RPG HUD mod.
Crash when mouse wheel scrolling
Using the modern HUD
[1.12.2] Armor HUD Underlay Issue (Modern HUD)
[Edit] It seems like it's an issue with Tinkers Construct Weapons
The black/gray underlay constricts to the item with the lowest durability image. As seen in the image the sword has the lowest durability so it contracts to it, but when I unequip the sword it goes back to normal and works fine since they all have 3 digit durability.
How To Fix: I am not sure if this is possible, but I would think would work is to first make it constrict to the largest digit durability rather than the smallest, and then center the other durabilities in that length.
Feature Request: "Fuzzy" Clock Time Format
Please add a "fuzzy" clock time format.
Instead of the exact time, the clock would display text such as "Early Morning" and "Late Afternoon."
If implemented, you could also add a third Immersive Clock option to display the exact time when a clock is inside the player's inventory and "fuzzy" time otherwise.
Item pickup widget bug with Forestry installed
MC Version 1.10.2
RPG HUD Version 3.6.3
Forestry Version 1.01.2-5.2.17.377
When picking up an item you do not have in your inv, it works as intended. If you pick up the same item when it's already in your inventory, it shows up as x0 instead of the amount picked up.
No idea the reason why this is, but my guess would have to be how the backpack system is handled.
Vampirism mod Compatability issue
Only vanilla hunger will show on the hunger bar, and It will not convert over to the vampirism hunger bar once you become a vampire.
Crash when trying to shift-click an item from a chest to my inventory
I was in a village trying to loot a chest (I have a mod that adds additional buildings with chests to villages) using shift-clicking, and got this crash.
[1.12.x] Doggy Talents Compatilbity
Hey, I notice that the hunger bar with the dogs do not render in the RPG Huds, and it still appears at the bottom where the entity health and hunger would display in vanilla minecraft. Would apprecicate if you added this compatiblity to Doggy Talents and other mods similar to it
Appleskin compatiblity
AppleSkin, a mod that simply provides an overlay of the saturation mechanic on the hunger bar. By default it highlights the drumsticks with a yellow outline. I have already messaged the developer of the mod and requested the ability to move the overlay and with a bit more work on the users side it may be possible to use resource packs to tweak the appearance to fit with the aesthetics of the RPG HUD. Though I also feel that, with the mod being licensed under the "Public Domain", there would be potential for you to incorporate that functionality into the HUD much more seamlessly.
Suggestion: Tough as Nails Compatability
I love this mod, I love tough as nails, but if I want to use all this mod has to offer. TaN looks way out of place. Is it possible for you to have that kind of integration so I don't have the TaN stuff looking out of place?
[1.12.1] Scaling Health Minor Issue
For Scaling health the problem is with the Modern HUD once you get to health that is 100 or above the number is offset from the GUI.
Scaling Health Issue Image
[1.12.2] Vanilla Health Bar
Rpg Hud with Tinkers Construct
When I use this mods at the same time , Rpg hud's player health bar doesn't work . What can I do to solve this by not deleting one of mods ?
Suggestion: Element Scaling (TrueType Font Replacement Compatibility)
One of the UI mods I have been using is the TTFR which replaces the gaudy font native with vanilla Minecraft with truetype fonts. This serves to refine the already beautiful enhancements added by the RPG-HUD.
With both mods installed, everything becomes quite small and difficult to read (44" monitor W/ 1920x1080 Res). The fonts can be resized to become legible, however, they quickly outgrow the Hud Elements.
Incompatible with Mantle (Tconstruct required library)
When using Tconstruct with this mod, only vanilla hearts will render. Did thorough testing to find this out, ripping out mods until RPGhud fixed. Got down to Mantle with no change, then when I removed Mantle, RPG hud straightened out. Even attempting to force the render didn't work in my testing. Considering the popularity of Tconstruct, this should be top of the list for fixing, as it will impact the popularity of RPG hud negativly.
mcmod.info hasn't been pushed to the version on curse, maybe they just have a late commit?
Grabbed the most recent version off curse (3.6.6.1) and it's got this in the mcmod.info file.
[
{
"modid": "examplemod",
"name": "Example Mod",
"description": "Example placeholder mod.",
"version": "3.6.6.1",
"mcversion": "1.12.1",
"url": "",
"updateUrl": "",
"authorList": ["ExampleDude"],
"credits": "The Forge and FML guys, for making this example",
"logoFile": "",
"screenshots": [],
"dependencies": []
}
]
Is it just an old version of the file, or is something breaking in your gradle? (I see the local GIT version is fine)
**edit: as such, I can't open the config options for the mod itself. :(
Entity Inspect doesn't accept custom texture
I made some custom textures for the interfaces and the entity inspector and used the mod Resource Loader to add them in the game.
The interfaces just load fine, but the entity inspector reacted in a strange way. It only changed the texture of the border, where the mob shows up but nothing else.
Minecraft: 1.11.2
Forge: 13.20.1.2425
RPG-Hud: 3.6.3
Resource Loader: 1.5.2
If there are more questions, just ask.
[1.12.1] Modern HUD Simple Offset Issue
The armor stat goes over the health is offset.
Tinkers' Construct
It seems that Tinkers' Construct overrides RPG-HUD and forces the vanilla healthbar above the hotbar. Any fix for this?
[1.12.2] Tough as Nails Thirst render conflicts
Forge Version: 14.23.4.2705
RPG Hud Version: 3.6.6.2
Tough as Nails Version: 3.1.0.115
Minecraft Version: 1.12.2
For some reason, whenever I have Thirst enabled in Tough as Nails and have RPG-Hud installed, the thirst bar only appears whenever I'm underwater. The issue doesn't occur when I have RPG Hud not installed.
Probleme mit anderen Mods
Hi Akira,
erstmal nebenbei ist ein klasse Mod, gefällt mir richtig gut.
Jetzt aber zu meinem kleinen Problem.
In den debug Einstellungen kann man ja so ziemlich alles ein und ausschalten.
Nur leider nicht, dass der Chat beeinflusst wird. Aber genau dieser macht Probleme in Verbindung mit TabbyChat2 ( https://github.com/killjoy1221/TabbyChat-2 )
Im Grunde ersetzt TabbyChat2 den Chat komplett, dies funktioniert nicht solange „RPG-Hud“ installiert ist.
Wäre es möglich dies auch noch mit einzubauen, wie die anderen debug Optionen es auch ermöglichen den Vanilla Chat zu nutzen? Währe echt klasse.
Mit freundlichen Gruß
Christopher
Shifted chat leads to desynced position for links in chat
As per the title, if using a hud type that shifts the chat, the point where you would have to click to use a link in chat is still in the unshifted position, which makes clicking them annoying at best.
Random crash from RPG-HUD-3.6.6.2
---- Minecraft Crash Report ----
WARNING: coremods are present:
MalisisSwitchesPlugin (malisisswitches-1.12.2-5.1.0.jar)
CTMCorePlugin (CTM-MC1.12-0.2.3.12.jar)
Do not report to Forge! Remove FoamFixAPI (or replace with FoamFixAPI-Lawful) and try again. (FoamFix-1.12.2-0.9.4-Anarchy.jar)
Techguns Core (techguns-1.12.2-2.0.1.1.jar)
Weather2LoadingPlugin (weather2-1.12.1-2.6.8.jar)
NWRTweak (redstonepaste-mc1.12-1.7.5.jar)
LibrarianLib Plugin (librarianlib-1.12.2-4.8.jar)
MalisisCorePlugin (malisiscore-1.12.2-6.4.0.jar)
ShetiPhian-ASM (shetiphiancore-1.12.0-3.5.6.jar)
Inventory Tweaks Coremod (InventoryTweaks-1.63.jar)
Wizardry Plugin (wizardry-0.8.5.jar)
Born in a Barn (Born+In+A+Barn+V1.8-1.12-1.0.jar)
ForgelinPlugin (Forgelin-1.6.0.jar)
SSLoadingPlugin (SereneSeasons-1.12.2-1.1.5-universal.jar)
AppleCore (AppleCore-mc1.12.2-3.1.1.jar)
SHLoadingPlugin (ScalingHealth-1.12-1.3.14-96.jar)
MovingWorldCore (movingworld-1.12-6.342-full.jar)
LoadingPlugin (Quark-r1.4-122.jar)
BetterFoliageLoader (BetterFoliage-MC1.12-2.1.10.jar)
Contact their authors BEFORE contacting forge
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 5/7/18 4:34 PM
Description: Ticking player
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.remove(ArrayList.java:492)
at net.spellcraftgaming.rpghud.event.ItemPickupHandler.onUpdate(ItemPickupHandler.java:55)
at net.spellcraftgaming.rpghud.event.PlayerTickHandler.onWorldTick(PlayerTickHandler.java:15)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1792_PlayerTickHandler_onWorldTick_PlayerTickEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraftforge.fml.common.FMLCommonHandler.onPlayerPreTick(FMLCommonHandler.java:364)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:190)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:382)
at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:173)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:285)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:788)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:666)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:252)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:524)
at java.lang.Thread.run(Thread.java:745)
The source code of 1.7.10 is incorrect. Can you fix it (fill in)?
I need the RPG hud source code for version 1.7.10 now, thank you very much! ! ! !
[Feature/Bug] Custom HUD Scaling and Scaling issue with Modern Hud
Is there a way to adjust the scaling of the huds? Particularly, the Modern Hud is WAY too small for my screen (23" monitor with 1920x1080 res). Even with the large gui scale settings, it still appears way to small, to where I can't even see the clock. If I put the game scaling to auto, it ends up making everything too large and cluttered up. I would highly appreciate if this gets added as soon as possible.
OR... if there's an alternative skin until this feature comes out, how would I make a skin like the Modern HUD but larger?
Vic's Modern Warfare Mod bug
Looks like when wielding a weapon from Vic's Modern Warfare Mod, the hud gets affected as well as f3 screen.
https://i.gyazo.com/57374dc3b4db5d44acf921ec41898e80.png
https://i.gyazo.com/b33198228cd30b74b2363cb5a80a0615.png
Checked mw mod by itself and f3 screen is fine.
Running 1.11.2-3.6.6
Vanilla render element refusing to comply. [1.10.2]
To add some reasoning as to why, i would like to use the vanilla experience bar as i find the modern one a bit invasive. I have tried multiple combinations of settings eg. "Render vanilla element - true combined with render element- false" This does not render the modern or the vanilla element. If i switch the combination to "Render vanilla element -true combined with render element - true" it then completely ignores the vanilla element and renders the modern one instead.
This issue is most likely down to my little understanding of the settings integrated with the mods. Any suggestions would be greatly appreciated. Apologies if this is a duplicate, i could not find a similar issue.
Compatibility Issue w/ Switch Bow Mod's "Scope" enchantment
This enchantment, when applied to either this mod's bow or crossbow, gives the weapon a zoom-in capability and a crosshair reticle similar to a scope when drawing the bow/aiming. When RPG HUD is installed, the area of the screen this effect takes up, which is all of it except the outer layer is completely blacked out.
Suggestion
It would be great to have an option to move HUD elements in some way.
Client crashing when selecting a bow in the hotbar
Here's a crashlog:
http://pastebin.com/UHGLFDZB
MC Version: 1.10.2
Forge Version: 12.18.3.2185
RPG Hud Version: 3.3
Let me know if you need more information.
Crosshair rendering bug
I'm korean so I can't explain this correctly.
In debug mode screen, the crosshair in the middle of the screen disappears.
And also in normal minecraft, the crosshair in non debug mode should be color reversal.
however the crosshair with this mod's color is set to white.
In a word, just look at the sun ingame with and wihtout using the mod.
Then you can figure it out what I'm talking about.
Crash with Better Combat
java.lang.NumberFormatException: For input string: "Attack"
at sun.misc.FloatingDecimal.readJavaFormatString(FloatingDecimal.java:2043)
at sun.misc.FloatingDecimal.parseFloat(FloatingDecimal.java:122)
at java.lang.Float.parseFloat(Float.java:451)
at bettercombat.mod.main.GuiCrosshairsBC.renderAttackIndicator(GuiCrosshairsBC.java:91)
at bettercombat.mod.main.BetterCombatEventHandler.onRenderGameOverlay(BetterCombatEventHandler.java:124)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_54_BetterCombatEventHandler_onRenderGameOverlay_Pre.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.pre(GuiIngameRPGHud.java:455)
at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.drawElement(GuiIngameRPGHud.java:626)
at net.spellcraftgaming.lib.gui.override.GuiIngameRPGHud.func_175180_a(GuiIngameRPGHud.java:138)
at net.minecraft.client.renderer.EntityRenderer.func_181560_a(EntityRenderer.java:1397)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1077)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:372)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
It's having trouble dealing with an attack indicator for the offhand.
Incompatibilities: [1.12] RPG-HUD-3.6.3
Let me begin by saying I was extremely excited when I seen that work had began on this mod again, and that you had ported it up to 1.12, thank you very much.
I have began looking into 1.12 to build a mod pack, beginning with a number of mods that affect the Client Interface and/or Performance.
I will gladly work with you and supply you with any information needed not only to resolve the issues I have encountered on my first couple of tests, but to also test additional features.
First: I observed what appears to be an incompatibility between RPG-HUD and another mod, TabbyChat 2, that modifies the chat interface.
- Effect is that regardless of rendering settings within RPG-HUD "chat" option I am unable to see the chat what so ever. Be it the log, or the input line none of it is visible with both mods enabled. TabbyChat is a stylish chat interface with a number of features that if they could both work together I feel would compliment, as well as be enhanced by, the RPG-HUD.
Second: This isn't quite an incompatibility, though possibly a feature or something perhaps you and the other developer can collaborate on. One of the other mods on my list of highly useful mods is Quick Hotbar. A mod that allows access to inventory through a number of key combinations and mouse wheel scrolling. Both mods work as expected together. The issue is that they don't quite line up except under the "Extended", "Textured" and "Vanilla" hud types, which really limits some of the more beautiful styles of RPG HUD. (I'm honestly partial to the Modern HUD)
Third: Also not an incompatibility, and likely something the other developer will be able to facilitate a solution for. AppleSkin, a mod that simply provides an overlay of the saturation mechanic on the hunger bar. By default it highlights the drumsticks with a yellow outline. I have already messaged the developer of the mod and requested the ability to move the overlay and with a bit more work on the users side it may be possible to use resource packs to tweak the appearance to fit with the aesthetics of the RPG HUD. Though I also feel that, with the mod being licensed under the "Public Domain", there would be potential for you to incorporate that functionality into the HUD much more seamlessly.
Finally: While I am doing the testing, I find myself jumping in and out of creative or even spectator modes. The Interface changes are really disorienting for whatever reason I feel completely lost. I'm not fond of how vanilla does it other honestly but it's not as drastic of an interface change in vanilla. I suspect that because of the way vanilla is coded this may not even be possible. But could you provide an option to keep the HUD when in creative with only subtle changes to indicate the current mode?
Thank you once again and in advance, and if there is anything I am capable of doing to help feel free to let me know.
[1.12.2] Possible conflict with all shaders
For the strangest reason, whenever I'm in Survival Mode, have the Entity Inspect option turned on, and have an entity leashed, my screen either does REALLY dark, turns completely blue, or the experience bar at the bottom completely vanishes. This issue began here however it was discovered that it was this mod that is causing these strange issue.
OS: Windows 10 Home Edison 64-Bit
Graphics Card: Intel HD Graphics 4400
OpenGL Version and Build: 4.3.0 - 20.19.15.4531
RAM: 8GB
[1.12.1] Issue w/ AppleSkin & ToughAsNails
The modern HUD offsets the vanilla hunger bar, so the apple skin info is above it at instead of around it. This causes the appleskin info to cover the ToughAsNails thirst bar.
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