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32 projects in the framework of Deep Reinforcement Learning algorithms: Q-learning, DQN, PPO, DDPG, TD3, SAC, A2C and others. Each project is provided with a detailed training log.

Python 1.56% Jupyter Notebook 98.44%
deep-rl-algorithms github-udacity dqn-ppo-ddpg dqn td3 cartpole bipedalwalker deep-reinforcement-learning sac carracing

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deep-reinforcement-learning-algorithms's Issues

How to remove the environment logging in the console?

I have a lot of this kind of logging when a new episode begins: Track generation: 1220..1529 -> 309-tiles track

I noticed that there is no such kind of logging in your console in the .ipynb page. Can you tell me how to remove them? Thank you very much.

Reward shaping not removed in evaluation in CarRacing-From-Pixels-PPO

Hi,

The figure and log in README shows scores >1000, which due to the CarRacing's design, is not quite possible.
It turns out that the reward shaping in Wrapper.step() is not removed in evaluation and that leads to incorrect results.
Commenting out relevant lines, I got an average score of 820 over 100 episodes.

Why did you remove the death penalty for solving CarRacing with PPO from raw pixels?

Hi, I've been looking through your code as a reference to figure out how to solve CarRacing-v0.

image

Mine works up to a point then has a catastrophic performance crash.
The only difference I can find between my version and yours is that When the unwrapped environment is done (fails) the agent gets a big negative reward.
You removed this in your wrapper, and I don't understand why.

What's the significance of offsetting the reward there?

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