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The next-generation WebVR browser.

License: Creative Commons Zero v1.0 Universal

JavaScript 93.28% Shell 1.50% HTML 0.68% CSS 4.54%

moonrise's Introduction

Moonrise

Moonrise

The next-generation WebVR browser.

Supported platforms

  • Windows (as a WebVR browser, launcher, and development environment)
  • macOS (as a launcher and development environment; VR headsets are not yet supported)
  • Linux (coming soon, to support Valve's experimental Steam VR builds)

Local development

Installation

  1. Install Node.js (which includes npm), if you haven't already.

  2. Clone this repository (WebVRRocks/moonrise):

    mkdir -p webvrrocks
    git clone [email protected]:webvrrocks/moonrise.git webvrrocks/moonrise/
  3. In the root directory of the cloned repository of the project, install the Node dependencies:

    cd webvrrocks/moonrise/
    npm install
  4. From the webvrrocks/moonrise/ directory, run these commands:

    # Start application for local development (w/ live-reloading, error handling).
    npm start
    
    # Generate executable binaries for Windows and macOS.
    npm run package

Local debugging

Browser extensions

Refer to this page on MDN for debugging Firefox browser extensions.

Acknowledgments

Thank you to the following projects and individuals:

Contributing

Contributions are very welcome!

License

All code and content within this source-code repository is licensed under the Creative Commons Zero v1.0 Universal license (CC0 1.0 Universal; Public Domain Dedication).

You can copy, modify, distribute and perform this work, even for commercial purposes, all without asking permission.

For more information, refer to these following links:

moonrise's People

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