The next-generation WebVR browser.
- Windows (as a WebVR browser, launcher, and development environment)
- macOS (as a launcher and development environment; VR headsets are not yet supported)
- Linux (coming soon, to support Valve's experimental Steam VR builds)
-
Install Node.js (which includes npm), if you haven't already.
-
Clone this repository (
WebVRRocks/moonrise
):mkdir -p webvrrocks git clone [email protected]:webvrrocks/moonrise.git webvrrocks/moonrise/
-
In the root directory of the cloned repository of the project, install the Node dependencies:
cd webvrrocks/moonrise/ npm install
-
From the
webvrrocks/moonrise/
directory, run these commands:# Start application for local development (w/ live-reloading, error handling). npm start # Generate executable binaries for Windows and macOS. npm run package
Refer to this page on MDN for debugging Firefox browser extensions.
Thank you to the following projects and individuals:
Contributions are very welcome!
All code and content within this source-code repository is licensed under the Creative Commons Zero v1.0 Universal license (CC0 1.0 Universal; Public Domain Dedication).
You can copy, modify, distribute and perform this work, even for commercial purposes, all without asking permission.
For more information, refer to these following links:
- a copy of the license in this source-code repository
- the human-readable summary of the full text of the legal code
- the full text of the legal code