Comments (3)
I remember that I started this project using navmesh + grids but soon after I ran into problems related to the movement radius of each character, also if (I'm not mistaken) at that time it was not possible to generate a navmesh between two different objects and made more difficult the idea that I had for creating maps.
I guess looking for navigation server should be a good starting point if you start from zero (specially now with godot 4), however change such core logic its too time consuming and complex for me right know. However i'm still open to accept any pull request related to pathfinding :)
from godot-tactical-rpg.
Was the class (AStarGrid2D) available when the project started? It seems to be able to make things easier. It only needs some parameters for height and movement coat to be dialed in, but it needs less code than the previous astar class and nodes
from godot-tactical-rpg.
according to the documentation it is a new feature for 2d nodes. for 3d a better choice should be AStar3D https://docs.godotengine.org/en/latest/classes/class_astar3d.html which is also included in Godot 4.
however, you still have to attach each point and check all routing conditionals manually. so, in a way, you will end up saving around 20-30 lines of pathfinding code, but creating new ones just for creating a communication between meshes, vector3s and characters.
for now I think it's better to wait until it supports custom nodes as input
from godot-tactical-rpg.
Related Issues (4)
- [SUGGESTION] Use GridMaps for Arena HOT 8
- enemy1 is uber HOT 1
- RayCast3D not colliding HOT 7
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from godot-tactical-rpg.