Project for the VU course evolutionary computing. The goal is to evolve the weights of a neural network to be able to beat enemies in a video game environment (Evoman).
Evoman is a video game playing framework inspired by Megaman.
A demo can be found here: https://www.youtube.com/watch?v=ZqaMjd1E4ZI
The evolutionary algorithm runs in the file "elitism_and_distance.py".