rapha149 / messagehider Goto Github PK
View Code? Open in Web Editor NEWA plugin for Spigot servers hiding messages from players.
Home Page: https://www.spigotmc.org/resources/messagehider.91661
License: GNU General Public License v3.0
A plugin for Spigot servers hiding messages from players.
Home Page: https://www.spigotmc.org/resources/messagehider.91661
License: GNU General Public License v3.0
Describe the bug
The plugin misses the class net.minecraft.network.protocol.game.PacketPlayOutChat
?
logs
[16:10:55] [Netty Epoll Server IO #0/WARN]: java.lang.ClassNotFoundException: net.minecraft.network.protocol.game.PacketPlayOutChat
[16:10:55] [Netty Epoll Server IO #0/WARN]: at org.bukkit.plugin.java.PluginClassLoader.loadClass0(PluginClassLoader.java:153)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at org.bukkit.plugin.java.PluginClassLoader.loadClass(PluginClassLoader.java:105)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:520)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at java.base/java.lang.Class.forName0(Native Method)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at java.base/java.lang.Class.forName(Class.java:375)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at MessageHider_1.8.3.jar//de.rapha149.messagehider.util.ReflectionUtil.getClass(ReflectionUtil.java:60)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at MessageHider_1.8.3.jar//de.rapha149.messagehider.Events$1.write(Events.java:66)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:717)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.channel.AbstractChannelHandlerContext.invokeWriteAndFlush(AbstractChannelHandlerContext.java:764)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:790)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.channel.AbstractChannelHandlerContext.writeAndFlush(AbstractChannelHandlerContext.java:758)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.channel.DefaultChannelPipeline.writeAndFlush(DefaultChannelPipeline.java:1020)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.channel.AbstractChannel.writeAndFlush(AbstractChannel.java:311)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at ProtocolLib_DEV-BUILD.jar//com.comphenix.protocol.injector.netty.channel.NettyChannelProxy.writeAndFlush(NettyChannelProxy.java:227)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at ProtocolLib_DEV-BUILD.jar//com.comphenix.protocol.injector.netty.channel.NettyChannelProxy.writeAndFlush(NettyChannelProxy.java:233)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at net.minecraft.network.NetworkManager.doSendPacket(NetworkManager.java:463)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at net.minecraft.network.NetworkManager.lambda$writePacket$11(NetworkManager.java:437)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.util.concurrent.AbstractEventExecutor.runTask(AbstractEventExecutor.java:174)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:167)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:470)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.channel.epoll.EpollEventLoop.run(EpollEventLoop.java:391)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:995)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74)
[16:10:55] [Netty Epoll Server IO #0/WARN]: at java.base/java.lang.Thread.run(Thread.java:833)
Additional information (please complete the following information):
Describe the bug
When the server runs with 1.19.2, players get sometimes kicked and following error occurs:
[15:39:35 INFO]: Ceddix lost connection: Internal Exception: java.lang.NoSuchMethodError: 'int net.minecraft.network.protocol.game.ClientboundSystemChatPacket.c()'
Additional information (please complete the following information):
Just updated my server to 1.17 and thought the plugin will work just fine but doesn't. Will you be planning to update this to 1.17?
Also thank you for making this plugin!
Hi ,althougth i read the tutorial but still confusing. I just want to hide messages every time other plugins show (on all players). Example, I want to hide message "&2Some thing &4colorful".
Is this a new translation or a correction for an existing translation?
Correction
Which language?
English
Changes
In line 24: Change information from singular to plural.
In line 104: Remove Allgemein.
In line 130: Change the T in Text to be lowercase (for consistency).
In line 146: Remove counts before applies.
In line 191: Add a space.
In line 220: Add a right angle bracket.
In line 270 and 271: Add indentations.
In line 281: Change the content of the brackets.
(And yes, I read through the whole tutorial just to find things that I can correct)
Translated file
ENGLISH.md
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.