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simplewebrtc's Introduction

SimpleWebRTC - World's easiest WebRTC lib

Want to see it in action? Check out the demo: https://talky.io/

It's so easy:

1. Some basic html

<!DOCTYPE html>
<html>
    <head>
        <script src="http://simplewebrtc.com/latest.js"></script> 
        <style>
            #remoteVideos video {
                height: 150px;
            }
            #localVideo {
                height: 150px;
            }
        </style>
    </head>
    <body>
        <video id="localVideo"></video>
        <div id="remoteVideos"></div>
    </body>
</html>

2. Create our WebRTC object

var webrtc = new SimpleWebRTC({
    // the id/element dom element that will hold "our" video
    localVideoEl: 'localVideo',
    // the id/element dom element that will hold remote videos
    remoteVideosEl: 'remoteVideos',
    // immediately ask for camera access
    autoRequestMedia: true
});

3. Tell it to join a room when ready

// we have to wait until it's ready
webrtc.on('readyToCall', function () {
    // you can name it anything
    webrtc.joinRoom('your awesome room name');
});

Available options

peerConnectionConfig - Set this to specify your own STUN and TURN servers. By default, SimpleWebRTC uses Google's public STUN server (stun.l.google.com:19302), which is intended for public use according to: https://twitter.com/HenrikJoreteg/status/354105684591251456

Note that you will most likely also need to run your own TURN servers. See http://www.html5rocks.com/en/tutorials/webrtc/infrastructure/ for a basic tutorial.

Got questions?

Join the SimpleWebRTC discussion list:

http://lists.andyet.com/mailman/listinfo/simplewebrtc

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