Related Issues (20)
- [Overlay] Add more overlay elements
- [Cook-Torrance] Investigate UE4's Fresnel Shlick optimization
- [Cook-Torrance] Investigate the symmetric Fresnel calculation HOT 2
- [TypeUtils] The current hasAttribute() implementation doesn't work with MSVC
- [Atmosphere] Implement an atmosphere simulation HOT 1
- [Ray] Implement ray/shape intersection
- [CI] Investigate graphics unit testing under macOS HOT 2
- OBJ importation doesn't handle indices correctly HOT 1
- Segfaults occuring when processing callbacks if Raz::Input::ONCE is given
- Roadmap and planned features? HOT 2
- Consider adding support for glTF HOT 6
- Please support MSYS2 MINGW64 HOT 16
- Undefined symbols for png neno api on mac m1 HOT 3
- Undefined symbos for sound engine on mac m1 (OpenAL not installed) HOT 13
- No llvmpipe support HOT 2
- I think there is an error in file GltfLoad.cpp HOT 2
- Problem: GltfLoad.cpp hides data about nodes transformation. HOT 1
- Update "How to build RaZ" Wiki Page HOT 1
- Add the possibility to have textbox HOT 1
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