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kag-zombiefp's Issues

Difficulty

Hello, I have been playing KAG on and off since around 2012, came back recently to see my favorite game mode Zombie Fortress.
I see there are a lot of new things which is great!
But is there a chance to tweak the difficulty? By night 3 or night 4 we are overrun by zombies, especially by the spinning zombie that breaks everything so fast.
An idea would be to spawn zomie cats, chickens and other small zombies for the first 7 days, at the 7th day release a boss or 1 flying spinning zombie, then spawn higher tier zombies, etc.
Give chance for players to build up the base in the beginning and maybe reduce the dmg to blocks that the flying spinning zombie does?

Please remove or tweak the exploding zombies

Everyone thinks the exploding zombies are really op and tedious to play with. Their dmg on the area is way too high and just deletes all the defences you've built just like that. I think it would be more fun for everyone if they got removed, or at least their explosion dmg to structures got nerfed somehow. I really like the zombie gamemode, but seeing my spiker trap system just get one shot by one bomber zombie rly makes it not worth it. Hoping for a change! :)

Player freeze bug

There's a bug where player is immediately frozen when joining the game. Please fix?

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