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redchew-fork's Projects

two icon two

c++ toolkit for rapid development of live graphical apps and games

typescriptlua icon typescriptlua

The TypeScriptLUA repo contains the complete source code implementation for TypeScript compiler for LUA bytecode

ueboids icon ueboids

Simple boids implementation for UnrealEngine

uesvon icon uesvon

3D navmesh generation and pathfinding plugin for UnrealEngine

umka-lang icon umka-lang

Umka: a statically typed embeddable scripting language

unigine-geometry-nodes icon unigine-geometry-nodes

A plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry.

unitask icon unitask

Provides an efficient allocation free async/await integration for Unity.

unity-jsb icon unity-jsb

It brings Javascript runtime capability to Unity3D by integrating QuickJS.

unityframework icon unityframework

Framework for Unity that includes lots of useful utility functions and helper classes.

unityscript icon unityscript

A JavaScript implementation based on the Boo programming language.

unlua icon unlua

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE4.

unreal-magic-nodes icon unreal-magic-nodes

Custom Kismet Node System that enables C++ code to be written on Blueprint Graphs

unreal.js icon unreal.js

Unreal.js: Javascript runtime built for UnrealEngine

unrealeditorpythonscripts icon unrealeditorpythonscripts

Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the Unreal Engine EULA.

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