The goal is to be able to play HoMM III comfortable from the iPhone. Current idea is to split whole screen in parts: like when your hero walking outside, there can be from 3-5 screen parts:
- map, where you hero walks
- heroes selection
- castles selection
- minimap
- actions menu
Currenly tested with RealVNC and TightVNC servers. The latter seems to handle faster (because the former falls back on RAW encoding, which is not efficient), so I would recomment using TightVNC to test.
- automatic screen type detection
- 16-bit pixelformat support for VNC-library
- support for active/invasive screen parts (hire units in castle, open magic book during battle, etc) which requires interaction, not just screen part draw
- some mockups in README for easier understanding
MIT