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Simulate touch events for iOS[User mode]
作者是用了 KIF 的扩展分类,但代码比较老旧了。如果遇到 iOS 14 以上用不了的话,可以把 kif 的相关代码同步过去即可。
I have integrated framework of PTFakeTouch, when I run it on device it shows error saying "Code sign error : bundle format unrecognized, invalid, or unsuitable", and when I run the same in simulator it says error: Invalid bitcode signature, and gives warning missing required architecture x86_64 in IOKIT.framework.
I have included PTFakeTouch.Framework & IOKit.Framework in my project, which I got when I build the PTFakeTouch project. I have just added the team in your project.
And rest everything was same, as mentioned in your GitHub link.
实在是不知道怎么加入到项目中,为什么不能给个demo呢
集成到项目中是否可以通过App Store审核
缺少KIFTestActor.h
+ (void)load{
KW_ENABLE_CATEGORY(UITouch_KIFAdditions);
KW_ENABLE_CATEGORY(UIEvent_KIFAdditions);
touchAry = [[NSMutableArray alloc] init];
for (NSInteger i = 0; i<100; i++) {
UITouch *touch = [[UITouch alloc] initTouch];
[touch setPhaseAndUpdateTimestamp:UITouchPhaseEnded];
[touchAry addObject:touch];
}
}
为何要在load的时候预先制造100个UITouch对象出来,为了之后的点击复用?防止每次创建新的对象?
如果是这样的话,创建100个,为何在getAvailablePointId时又只用到50个?
for (NSInteger i=0; i<touchAry.count-50; i++) {
UITouch *touch = [touchAry objectAtIndex:i];
if (touch.phase==UITouchPhaseEnded||touch.phase==UITouchPhaseStationary) {
[availableIds addObject:@(i+1)];
}
}
上面的代码还有个疑问,UITouchPhaseStationary阶段的UITouch拿出去复用真的好吗?如果把它复用成UITouchPhaseBegan,逻辑不通啊 <--- 看错了,这里没问题,后面在复用成UITouchPhaseBegan的时候会重新创建新的UITouch对象
键盘的QuickType bar的信息貌似无法点击到,比如验证码之类的。
如题,如果可以,我就可以放心用在项目里了
同一套代码在同一个App iOS12上可以正确点击,但是iOS15点击后没有反应
求大佬帮忙看看什么情况
Dear Developer,We identified one or more issues with a recent delivery for your app, "XXXX. Please correct the following issues, then upload again. Non-public API usage - The app references non-public symbols in XXXMoudle: _IOHIDEventAppendEvent, _IOHIDEventCreateDigitizerEvent, _IOHIDEventCreateDigitizerFingerEventWithQuality, _IOHIDEventSetIntegerValue. If method names in your source code match the private Apple APIs listed above
Hi man! Thank you for these samples!
Do you have an idea - why click doesn't work for keyboard?
Keyboard just disappears.
And maybe do you know - how to fix it?
Steps to reproduce
I've researched the issue a bit. After locking the iPhone all touches in touchAry have phase 'UITouchPhaseCancelled'
Found solution: in + (NSInteger)getAvailablePointId
treat touch with phase UITouchPhaseCancelled
as available (as Ended/Stationary are)
Does this framework support simulator?
I'm using XCode 10.0.
Undefined symbols for architecture x86_64:
"_IOHIDEventCreateDigitizerEvent", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
"_IOHIDEventCreateDigitizerFingerEventWithQuality", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
"_IOHIDEventSetIntegerValue", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
"_IOHIDEventAppendEvent", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent )event
{
UITouch touch = [touches anyObject];
CGPoint originalLocation = [touch locationInView:self];
originalLocation.x = 10;
NSInteger pointId = [PTFakeMetaTouch fakeTouchId:[PTFakeMetaTouch getAvailablePointId] AtPoint:originalLocation withTouchPhase:UITouchPhaseBegan];
[PTFakeMetaTouch fakeTouchId:pointId AtPoint:originalLocation withTouchPhase:UITouchPhaseBegan];
}
(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent )event
{
UITouch touch = [touches anyObject];
CGPoint originalLocation = [touch locationInView:self];
originalLocation.x = 10;
NSInteger pointId = [PTFakeMetaTouch fakeTouchId:[PTFakeMetaTouch getAvailablePointId] AtPoint:originalLocation withTouchPhase:UITouchPhaseMoved];
[PTFakeMetaTouch fakeTouchId:pointId AtPoint:originalLocation withTouchPhase:UITouchPhaseMoved];
}
-(void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent )event
{
UITouch touch = [touches anyObject];
CGPoint originalLocation = [touch locationInView:self];
originalLocation.x = 10;
NSInteger pointId = [PTFakeMetaTouch fakeTouchId:[PTFakeMetaTouch getAvailablePointId] AtPoint:originalLocation withTouchPhase:UITouchPhaseEnded];
[PTFakeMetaTouch fakeTouchId:pointId AtPoint:originalLocation withTouchPhase:UITouchPhaseEnded];
}
左边的列表无法滚动。
怎么能触发控件的点击事件?
大神们 ... 我想在一个tweak里面调用 要怎么写
挺不错的framework.
但是有键盘的时候还是不行啊..
直接点到下面的window去了 ..
确定修复了么 ...
怎么获取界面控件属性?
RT,在键盘弹起的情况下,模拟点击键盘无效
当弹出键盘的时候模拟点击无法点击键盘, 这个貌似要修复下
ld: warning: ignoring file /Users/Alvin/Downloads/PTFakeTouch-master/IOKit.framework/IOKit.tbd, missing required architecture x86_64 in file /Users/Alvin/Downloads/PTFakeTouch-master/IOKit.framework/IOKit.tbd (3 slices)
Undefined symbols for architecture x86_64:
"_IOHIDEventCreateDigitizerEvent", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
"_IOHIDEventCreateDigitizerFingerEventWithQuality", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
"_IOHIDEventSetIntegerValue", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
"_IOHIDEventAppendEvent", referenced from:
_kif_IOHIDEventWithTouches in PTFakeTouch(IOHIDEvent+KIF.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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