This is the source for the Gianttess mod Size matters SKSE plugin.
WIP
- [1] Auto scale height to room
- [2] Correct bumper for height
- [3] Talk to actor when crouching
- [4] Accurate Body Collision that inflicts size effects on contact instead of using cloak magiceffects
- [5] Fixed NPC headtracking
- [6] Fixed Player and NPC headtracking
- [7] Ability to edit HitBoxes so it'll be possible to have Giant Enemies/Have more accurate hitbox
- AABB was shared between all actors of the same skeleton
- Found a way to clone the AABB and make them unique to each actor
- [8] Ability to spawn dust effect explosions literally under the feet, not under center of character. Ideally even scale them.
- [9] Maybe proper High-Heel module that dynamically adjusts high heel size based on Root scale?
- [10] In the perfect scenario, repair Animation Speed based on size
- [11] Transfer from SkyrimPlatform to Pure DLL, so SP won't be needed
- [12] Disable swimming when huge enough: make player sink instead of swimming when huge enough or based on size
- [13] Make DLL track Giantess PC/NPC footsteps to shake the screen/place dust without lags. Currently it has a delay because of script latency.
- [14] Vore on button press
- [15] Blood on the feet/hand after crushing
- [16] Quest progression ui/current size ui
- [17] Vore anim and other animations
- [18] Vore belly
- [19] Integrate new Potions into the world
- [20] .dll optimization so it will eat less CPU and have better performance
- [21] Affect stealth by size
- [22] Make feet deal damage and effects based on it's speed instead of being able to kill everyone while standing still
- Scale
- Change scale in papyrus
- Get height in meters of any actor
- Get volume of any actor
- Mechanics
- Apply size effects to near by actor
- Move away from favor active
- Animation speed adjustment
- Walk/Jump events
- Camera distance to event
- Camera shake
- Feet sounds