On a Mac, install brew. Then in a Terminal, run brew install gcc
.
Download the appropriate .zip file, unzip it somewhere. If you're unsure if your Mac is has an arm64 or Intel(x86_64) chip, run uname -m
in a Terminal.
After uncompressing, e.g. unzip
, the .zip file, cd
into the relevant folder and try to run the model, e.g., if you're on a Mac arm64 machine:
$ cd template_mac_arm64
$ ./project
If you have a Mac Intel (x86_64), unzip the template_mac_x86.zip and use its project
instead. The Terminal command file project
will tell you which flavor it is.