Comments (3)
The biggest difficulty in implementation is that when the surface is created in a naive way, the NURBS surface degenerates around the fixed point and the normal vector at the fixed point cannot be calculated.
I don't think you get much choice in the case of a cone, or any other time a curve ends on the axis of revolution at a non-orthogonal angle. We had the degenerate surface/edge/normal come up in Sovlespace. The discussion around the pull request to fix it is here
from truck.
We should create a new enum that enumerates special shapes such as planes and spheres in parallel with NURBS, and add rotators to it.
from truck.
In the master branch, we found holes in the cone and gaps in the mesh at the edges. These will be dealt with in due course, but priority will be given to the STEP output first.
from truck.
Related Issues (20)
- How to handle multiple PolygonInstances HOT 2
- Can we make truck_platform::Camera.projection public HOT 2
- How to update WireFrameInstance ? HOT 3
- Camera Feature Request HOT 2
- STEP loading assumptions HOT 9
- How to export sphere to stp file HOT 3
- Consider Ayam
- Is there any way to 'rasterize' a polygon mesh from a solid yet? HOT 2
- Speeding up triangulation HOT 2
- Support for 2D sketching/constraint solving HOT 3
- WASM/Javascript bindings HOT 2
- Canonical `struct` naming HOT 6
- Step file with circle can't be triangulated HOT 2
- How to convert Solid or Shell to triangle mesh for rendering? HOT 2
- the top README.md improvement HOT 2
- Comment Format HOT 2
- `README.md` in each crate HOT 2
- Replace `Mutex` with `parking_lot::Mutex` and `Arc` with `rclite::Arc` HOT 4
- Remove `get_` prefix from getter methods HOT 1
- RSweep problem with pivot rotate line HOT 1
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from truck.