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View Code? Open in Web Editor NEWProject Management Principles and Practices / Course 4
Project Management Principles and Practices / Course 4
graph LR
A[Define Requirements]
B[Define range of \nweb scraping]
C[Completion of \napp prototype]
D[Feedbacks from \ntest users and refurbishment]
E[Initial deployment of app]
F[Feedbacks from \nusers and refurbishment]
G[User servey]
A-->B
B-->C
C-->D
D-->E
E-->F
F-->G
WBS ID | Activity Task Name | Predecessor |
---|---|---|
1.0 | Define requirements | |
1.1 | Market survey | None |
1.2 | Select region | 1.1 |
1.3 | Interview w/ parents in the region | 1.2 |
1.4 | List up factors parents consider | 1.3 |
1.5 | Fix requirements | 1.4 |
1.6 | List up technical factors | 1.5 |
2.0 | Define range of web scraping | |
2.1 | List up web pages | 1.5 |
2.2 | Select web pages | 2.1 |
2.3 | Confirm web API availability | 2.2 |
3.0 | Completion of app prototype | |
3.1 | Hiring a frontend engineer | 1.5 |
3.2 | Hiring a web scraping engineer | 1.5 |
3.3 | Hiring a backend engineer | 1.5 |
3.4 | Team building | 3.1, 3.2, 3.3 |
3.5 | Frontend development and unit test | 3.1 |
3.6 | Web scraping / data retrieve via web API | 3.2 |
3.7 | Backend development and unit test | 3.3 |
3.8 | Join test | 3.5, 3.6, 3.7 |
4.0 | Feedbacks from test users and refurbishment | |
4.1 | Recruiting test users | 3.8 |
4.2 | Test by test users and feedbacks gathering | 4.1 |
4.3 | Refurbishment based on feedbacks | 4.2 |
4.4 | Join test | 4.3 |
5.0 | Initial deployment of app | |
5.1 | Submit app to App Store | 4.4 |
5.2 | Monitoring the usage of app and feedbacks gathering | 5.1 |
6.0 | Feedbacks from users and refurbishment | |
6.1 | Refurbishment based on feedbacks | 5.2 |
6.2 | Join test | 6.1 |
6.3 | Update the version of app on App Store | 6.2 |
7.0 | User survey | |
7.1 | Hiring a digital marketer | 5.1 |
7.2 | Develop user survey web site | 7.1 |
7.3 | Deploy user survey campaign | 6.3, 7.2 |
7.4 | Analyze and report user survey result | 7.3 |
項目 | プロジェクト | ルーティンの仕事 |
---|---|---|
定義 | 一時的な取り組みで、独自の製品、サービス、または成果物を生み出す。 | 繰り返し行われる、日常的な業務活動であり、同じ出力を提供する。 |
開始と終了 | 明確な開始と終了がある。 | 通常、明確な開始や終了がない。 |
結果 | 新しいものや変更されたものが生み出される | 同じ出力や成果が期待される。 |
期間 | 一時的、期間が限られている。 | 継続的で長期的。 |
目的 | 特定の目的や成果を達成する。 | 継続的な価値の提供や維持。 |
変化の頻度 | 一度限りの特定のタスクや目標。 | 同じタスクやプロセスの繰り返し。 |
リソースの管理 | プロジェクトの期間と目的に合わせて、リソースが動的に割り当てられる。 | 一定のリソースが継続的に割り当てられる。 |
リスクの性質 | 未知の要素や変動が多く、リスクが高い。 | 慣れ親しんだタスクなのでリスクが低い。 |
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