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13.0 3.0 10.0 2.35 MB

A Cross Platform - Web, Android & iOS multiplayer doodling & guessing game.

Kotlin 0.16% Swift 0.54% Objective-C 0.05% Dart 60.56% HTML 4.90% Ruby 1.80% JavaScript 31.99%
flutter nodejs websocket express mongoose

cuadro's Introduction

Cuadro

A Cross Platform - Web, Android & iOS App multiplayer doodling & guessing game.

Tech Stack

Client: Flutter, socket_io_client

Server: Node, Express, Socket.io, Mongoose

Features

  • Creating Room
  • Joining Room
  • Waiting Lobby
  • Doodling Features (Everyone In Room Can see)
    • Changing Width of Pen
    • Changing Colour of Pen
    • Clearing off the Screen
    • Drawing
  • Generating Random Words
  • Chatting In Room
  • Identifying Correct Words
  • Switching Turns
  • Changing Rounds
  • Calculating Score
  • LeaderBoard

Screenshots

Mobile

Web

Environment Variables

To run this project, you will need to add the following environment variables to your .env file

MONGODB_URL: Your MongoDB URI Generated from MongoDB Atlas

Make sure to replace in lib/screens/paint_screen.dart with your IP address.

Run Locally

Clone the project

  git clone https://github.com/RivaanRanawat/cuadro

Go to the project directory

  cd cuadro

Install dependencies (Client Side)

flutter pub get

Install dependencies (Server Side)

cd server && npm install

Start the server

npm run dev

cuadro's People

Contributors

rivaanranawat avatar

Stargazers

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Watchers

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cuadro's Issues

Server Deployment to Heroku

I've tried out deploying the server to Heroku but after deployment, changing turns doesn't work as expected while other features work as expected! Everything works as expected when connected to IP address or running on LocalHost.

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