Nitheesh Kumar's Projects
Config files for my GitHub profile.
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate. (Similar to Dependency Injection for Unity)
Scratch Effect Demo
Optimizing the scroll list
stable & fast to patch apk archive, for android app store. é寚åŽååēį¨ååēčäŧåįåĸéæ´æ°įŽæŗã
A simple Unity Logger (works only during "Editor" mode and not during "Standalone" mode)
A simple Unity Logger (works only during "Editor" mode and not during Standalone mode)
People tracker on the Internet: OSINT analysis and research tool by Jose Pino
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
Unity Multipurpose Avatar
Icon Browser for Unity Editor
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.
(Unity3Dįæ´æ°) provide a way to hot update Unity app on Android, support code&resources, not need lua js or IL runtime etc..., will not disturb your project development; just loading the new version apk file to achieve.
This tool adds text note, help infobox, alerts and warnings into the Unity inspector.
Volumetric clouds in Unity
Time Series Analysis using LSTM for Wind Energy Prediction.