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Mouse Flowmap Deformation with OGL

Home Page: https://tympanus.net/Development/FlowmapDeformation/

CSS 16.40% HTML 83.60%
webgl javascript ogl

flowmap-effect's Introduction

Mouse Flowmap Deformation with OGL

A set of WebGL demos using OGL to create an interactive fluid distortion hover effect.

Mouse Flowmap Deformation with OGL

Article on Codrops

Demo

Credits

License

This resource can be used freely if integrated or build upon in personal or commercial projects such as websites, web apps and web templates intended for sale. It is not allowed to take the resource "as-is" and sell it, redistribute, re-publish it, or sell "pluginized" versions of it. Free plugins built using this resource should have a visible mention and link to the original work. Always consider the licenses of all included libraries, scripts and images used.

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© Codrops 2019

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flowmap-effect's Issues

Mobile functionality / Enable only while hovering over the specific canvas

Hi!

I really love your plugin, and I'm trying to implement it a a full website with other content as well. Desktop version works just fine, since the user can easily scroll. However, on mobile, the scroll is over-ridden by the javascript, so the user is not able to scroll the website at all.

My question is - what do you think would be the easiest way to fix this? Would it be possible to track the mouse position only inside a certain div?

Swap image for video

I'm trying to swap out the images in this demo for a video, but I'm being left with a small square of a video in the left bottom corner that then just stretches the last pixel to the remaining canvas

Have you been able to use a full screen video for this effect?

Update Mouse Position onscroll

Hey, overall the effects works perfect. But I'd like to update the mouse position when a user scrolls, so the flowmap effect is just in the canvas container. What would I need to do to achieve this?

Thanks in advance!

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