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Home Page: https://rockbottomgame.com
License: GNU Lesser General Public License v3.0
The API of the game Rock Bottom
Home Page: https://rockbottomgame.com
License: GNU Lesser General Public License v3.0
This would be great :D
Update the Tile getters (such as getHardness etc.) to include the tile state as the parameter instead of assuming tile state in the world (we may want to know some values of states which are not placed in the world)
The animate method seems to be designed for entities (since it is only used for the player in the base game that does make sense) but it would be great to have a way to animate tiles.
I even called them tiles so i think i did pretty well
Could you add a switch to make mods work only server-side? That would be helpful for the RockBottomConnector mod.
If we had a shared interface for inventories with functions like getInputSlots
and getInventory
it would allow for mods to acccess vanilla chests and machines contents. This is all it would have to include for it to be functional.
At the moment there is no official way to add keybinds and therefore any keys we add don't show up on the controls screen. It would be great if we had a method to add a configurable key to that screen so that users know the key to press and are able to change it easily.
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