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Versatile WebCam C# library
Hi, I used this library in my WPF application and it worked great on my Acer laptop running Win8.1, but on a fresh out of the box HP ProOne 400 system running Win8.1 Pro the App will crash when I try bringing up the capture window.
The stack trace shows that the error occurred when WebCamLib tries to Enumerate the Available webcam
Any ideal as to why or solution?
Thanks
Darlington
P.S. I allowed VS to upgrade the WebCamLib to VS 2013 compatibility; cause i don't have and don't want to install VS-2010 Express - more so when i don't plan to change the code or contribute back to the repo. And the HP Win8.1 is not yet fully updated to the current win8.1 compare to my development laptop
Here is the scenario:
1 - I wrote a simple simple WPF form application
2 - At startup I start grabbing the webcam getting frames and displaying them insie a picture box
3 - At close time, inside the WPF form close event I call the webcam capture stop method
4 - The stop capture method never ends!
5 - If I call the stop capture method inside the Dispose method it works!
Could you help me please?
It is no longer possible to download vs2010 express without an MSDN subscription.
Automatically converting this project to vs2017 produces multiple errors (which are hard to fix - the information about the messages covers a wide range of possible causes).
Could you please consider updating this to use a VS version which is still available from a Microsoft official download? (I'm not happy downloading ISO files or from non-official sites).
Hi, how can I build the WebCamLib to work on both x86 and x64 platforms?
Thank you!
Hello Thank you for this code.
I did modify source code to manage several webcams in parallel. Normally up to 10 but i did tests with 2 only.
Please let me know if i should send to you source code to update it.
Regards
Mickael
When you have multiple camera devices and trying to capture from the second device simultaneosly it throws "Graph Builder was null" exception.
If the camera has two streams, UYV or JMPG, you can't choose the stream.
Furthermore, if you configure the preview pin, and not the capture pin, the stream seems to switch
automaticly from UYV to JMPG (proof is better framerate on high resolution)
hi, i tried to run the Demo app on my laptop. i'm using win8.1 32bit os. A few seconds after the app draw the frame from the cameral, a AccessViolationException occured in mainFrom.cs at line 85.
I tried to run the app several times , not every time the exception would be thrown.
Could anyone to solve this problem?
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