Text-based adventure game written in the Racket functional programming language. Developed with multi-stage design, loose inspiration from Minecraft, and a complete walk-through unit test. This is my personal copy of the project.
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racketgame-rh's Introduction
README
In this game there are five rooms that you can enter. Your goal is to reach the final room and open the Winner's Chest. To do so, you must find a way to destroy
the barricades that block your way (such as creating a tool to do so). You can use the (help) command to view all commands in the game. In the event that you die,
the game will restart and you will be sent back to the starting room.