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Minecraft 原版模组入门教程

Home Page: https://zhangshenxing.github.io/VanillaModTutorial/

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vanilla-mod tutorial command datapack resourcepack

vanillamodtutorial's Introduction

原版模组入门教程

原版模组指在不修改 Minecraft 游戏本体的前提下,通过命令方块、一键命令、数据包、资源包等方式对游戏的可玩性做出修改。之所以称之为原版模组,乃是为了和使用 Mod Loader/API 环境基于 Java 开发的 Mod 作区分,这些 Mod Loader/API 包括 Forge,Liteloader,Fabric 等。自 Minecraft Java 版 1.13 起的数据包概念问世之后,原版模组的制作已变得十分便捷。本文内的原版模组便是指利用数据包和可能的配套资源包对游戏的可玩性做出修改。

本文内容适用于 Minecraft Java 版 1.18 版本,但大部分内容也适合 1.13-1.17 版本,请读者自行区分。系统环境为 Windows 10,其它环境下有较小的差异。本文参考和吸取了大量其他玩家的意见、建议、教程等,无法一一列出,在此一并表示感谢。

本文更侧重教程而非开发手册,因此很多内容的完整格式并没有列出,此时请读者自行查阅相关的 wiki 链接。由于国内访问 Minecraft Wiki 速度较慢,因此本文中 wiki 页面链接均使用 biligame 的镜像。由于 Minecraft 英文 Wiki 内容往往更准确,因此有英文阅读能力和访问能力的可直接查看英文 wiki 的相关内容。

地址: Github

ruhuasiyu

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vanillamodtutorial's Issues

編修建議

您真的是創造了一篇高品質的教程,我感到敬佩不已。
只是目前有些章節仍未完善,雖然有副標題但我其實猜不太出一些章節的內容(水處理、地獄處理、重生成、字符操作等等)。請問能不能分享一下這些未來會加入的內容?(可能發個文簡述大略內容)我其實非常好奇究竟維度模擬能做到多大程度。

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