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uShell - operating system for the Uzebox game console

Home Page: https://uzebox.org/forums/viewtopic.php?t=11487

License: GNU General Public License v3.0

Makefile 10.13% C 84.56% Shell 0.93% Assembly 3.82% HTML 0.56%
kernel uzebox

ushell's Introduction

uShell

uShell is a work-in-progress operating system for the Uzebox game console.

Images

Photo of uShell's prototype desktop app

Photo of uShell's paint app

Requirements

The uShell kernel requires a 128KB SPI RAM expansion, as well a patched version of Jubatian's Bootloader V5.

Building

Simply run make. Ensure you have the repo submodules cloned beforehand, you can do this by either cloning the repo with --recursive or after cloning by running git submodule update --init. To run, copy the bin/ushell.uze file and the bin/*.bin files (such as desktop.bin) to your Uzebox SD card.

Known Bugs

  • Unpatched CUzebox builds will hang during SD card initialization
  • Hyperkin SNES mouse support is a bit experimental, the cursor likes to jump around the screen sometimes

ushell's People

Contributors

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Watchers

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ushell's Issues

Improve README

Hopefully you still plan to work on ushell as it sounds like a cool concept, I've not been able to get it working yet.

The current ushell README is missing some important info currently. Adding something like this would help:

Run the build.sh script in the tests directory in the uShell repo to get a couple more demo programs to play around with, like the paint program. Copy `desktop.app` and the other .app files from this tests directory into a directory called ushell on your Uzebox SD card before loading ushell.uze.

ushell supports a PS/2 keyboard adapter attached to controller port 2 and a mouse attached to port 1.

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