Dave
Dangerous Dave :- Replica Created in 2012
This game has been written in C++ and a game programming library called Allegro.
- Game Mechanics of the of the original game have been preserved and a few additional challenges have been added to certain levels.
- Collision Detection system is color based where each color is coded to be identified as a specific object.
- The high score log/ leaderboard is maintained by adding colored pixels to an empty image.
- The image assets are packaged into dat files.
- Character Animations are created by playing a sequence of image in successinon.
- Game pause, resume and exit functionality is also created.
- Transparent pixels are used to cull out the backgrounds of character images.