To get the latest version of the OpenROV disk image for your ROV, you will need a micro-sd card with at least 2 GB.
The latest disk image is:
OpenROV-2.5-05.img.7z
To download, get the file from:
https://github.com/OpenROV/openrov-software/releases/download/v2.5.0-Beta-2/OpenROV-2.5-05.img.7z
The image is compressed with 7Zip so you have to unzip it first.
Linux:
p7zip -d OpenROV-2.5-05.img.7z
Windows:
Use 7Zip.
Write the image onto you SD card:
Linux:
Find the right /dev/sdX device. The easiest way is to have a look at the output of _dmesg_ after you plugged in the sd-card.
dd if=OpenROV-2.5-05.img.7z of=/dev/sdX
Windows:
1. Get the latest version of *Win32DiskImager* from https://launchpad.net/win32-image-writer/+download
2. Point the Win32DiskImager to the image file 'OpenROV-2.5-05.img.7z' and the SD card
3. Press 'Write' and wait till its written to the SD card
Just put the newly created sd-card into your BeagleBone.
Hint: The first boot will take a bit longer (the ROV will actually restart) as the root partition is extended to the available SD card size.
Once its fully started, you should be able to browse to: http://<IP.OF.THE.ROV>:8080.
The BB tries to get an IP address from your DHCP server. Beside that, it listens on the IP address 192.168.254.1. So, if you connect your BB directly via a network cable, you cann change you PC ip address to 192.168.254.2 or add an additional alias (in linux something like: ifconfig eth0:0 192.168.254.2 up) and you should be able to connect to the BB by: http://192.168.254.1:8080/
You can as well connect the BeagleBone via USB to your computer for testing. In this case, given you have installed the latest drivers (http://beagleboard.org/static/beaglebone/latest/README.htm), you will see a new drive in showing in your Explorer or Linux Desktop. Open that drive and you will see a START.htm file. Open that in Chrome and you will be redirected to: http://192.168.7.2:8080
The OpenROV image comes with Cloud9, a web based IDE. You can access Cloud9 via:
Or the IP address assigned to the OpenROV by your router.
The Username/Password is: rov and OpenROV
If you wan't to log on to your BB, either connect a USB cable and use (from a Linux machine):
picocom -b 115200 /dev/ttyUSB1
Otherwise, from a Mac you have to use:
screen `ls /dev/{tty.usb*B,beaglebone-serial}` 115200
From Windows you can use any terminal application and connect to the USB port.
Or SSH:
ssh rov@<IP ADDRESS>
Or SSH on the static IP:
Once you see the logon screen, use:
username: rov
password: OpenROV
The OpenROV cockpit service writes a logfile to:
/var/log/openrov.log
To Start/Stop the cockpit service use:
sudo /etc/init.d/openrov start
sudo /etc/init.d/openrov stop
To manually start the cockpit service use:
sudo /etc/init.d/openrov stop
sudo bash
/opt/node/bin/node /opt/openrov/src/app.js
This only works on Linux and is only tested on Ubuntu! In the lib folder you will find a bunch of scripts that can help you to customize the downloded image:
mount.sh This script mounts creates two directories, boot and root (the directories are created in the current directory). Then it mounts the image via loopback and kpartx and you can start to do changes in the mounted image. Usage:
./lib/mount.sh <PATH TO OpenROV.img>
umount.sh Unmounts the directories that where mounted with 'mount.sh'. You need to execute this in the directory where the boot and root directories are located Usage:
./lib/umount.sh
chroot.sh This script mounts the image and puts you in an chroot environment. Your environment looks like on the BeagleBone. The commands you execute are actualle ARM binaries executed via qemu, so things might be a bit slower. To exit this environment and to unmount the image, press ctrl-d Usage:
./lib/chroot.sh <PATH TO OpenROV.img>
updatecockpit.sh This scripts updates just the OpenROV cockpit and the npm modules. Usage:
./lib/updatecockpit.sh <PATH TO OpenROV.img>
The script we use to build our image is build.sh.
This only works on Linux and is only tested on Ubuntu!
As a single argument it takes the path (on your disk) to one of the demo images from http://elinux.org/BeagleBoardUbuntu. To get the latest experimental (Ubuntu 13.10) image:
wget http://rcn-ee.net/deb/rootfs/saucy/ubuntu-saucy-console-armhf-2013-07-22.tar.xz
You will need a recent node installation and cross compilers for arm on you machine too.
Alternatively...
We have added a vagrant file for easy builds of your own disk images and general access to the cross compiler environment that works across all major O/S types. It has two pre-reqs:
Once they are installed you simply download this git repo to your local system and from the command-line type:
vagrant up
The system will automatically spin up a virtual image and load the pre-reqs. To login to it type:
vagrant ssh
There will be a /vagrant folder in the virtual image that you can go to and run the build command below. That folder is a shared link to the folder on your local computer.
Once you have all what you need (node, cross compilers) you can run:
./build.sh ../<PATH TO>/ubuntu-saucy-console-armhf-2013-07-22.tar.xz
The demo images come with a script to build an SD card or a disk image.
First of all, build.sh creates disk image with the demo image scripts. (steps/01_build_image.sh). The output of this is saved in work/steps/step_01/
Step 2 is to update the image to the latest ubuntu packages and install all the needed additional packages (steps/02_update_image.sh). The output is saved in work/steps/step_02/
Step 3 is to get all the other tools we need from their source and compile them. This is: - NodeJS - OpenROV Cockpit - mjpeg-streamer - ino (command line arduino) - dtc (device tree compiler) - avrdude - Cloud9 - Samba configuration (network sharing)
Some of these packages are built via a cross compiler on the host machine. Where this is not possible, a chroot environment is used. For this, the image from Step 2 is copied and the software is built and installed on the image. After compilation/installation the relevent files are packaged in .deb files .
All the scripts to built the softare are to be found in: steps/step_03/*.sh)
Step 4 is to customize the root environment. In this step we install the .deb packages and setup the hostname, ip address/network configuration, users and other things. Script: steps/04_customize_image.sh.
Step 5 is to compress the image and calculate the md5 of the image.