#Unity 5.x 2D Game Development Blueprints This is the code repository for Unity 5.x 2D Game Development Blueprints, published by Packt. It contains all the supporting project files necessary to work through the book from start to finish. ##Instructions and Navigations All of the code is organized into folders. Each folder starts with a number followed by the application name. For example, Chapter02.
The code will look like the following:
// The Player's speed
public float speed = 10.0f;
//Game boundaries
private float leftWall = -4f;
private float rightWall = 4f;
For this book, you will need Unity 5.x and Tiled Map Editor 0.16.1.
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Unity 3D Game Development by Example Beginner’s Guide: LITE ###Suggestions and Feedback Click here if you have any feedback or suggestions.