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sbooth avatar sbooth commented on June 6, 2024

What version of iOS are you compiling for? I haven't recompiled the libs for iOS 5, so that could be the cause of your iOS issues.

It sounds like there might be an error in the .xcodeproj file for the MacOS targets. Is dumb.framework copied to the output bundle? Which git revision are you using?

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Monika-Tapadiya avatar Monika-Tapadiya commented on June 6, 2024

I am using xcode 4.2 but complied for iphone 4.3 version. I am not getting why this error is coming. Basically I have to play flac files on ios.

I added Include and lib folder for iphone simulator .

Downloaded from https://github.com/sbooth/SFBAudioEngine. I will be thankful if you can have look into ios issue.

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sbooth avatar sbooth commented on June 6, 2024

I uploaded a new Frameworks archive for Mac OS X. I was able to successfully compile and run SimplePlayer using the new frameworks, so please give that a shot.

Where did you save the iOS libs? I was also able to compile successfully for an iOS device.

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Monika-Tapadiya avatar Monika-Tapadiya commented on June 6, 2024

I created opt folder in root and added include and lib folders . and then solved some errors and there are some frameworks that are missing ,I added them all . But still it is giving lib tool error

I run xcodebuild -target also But it is giving same error. Please Email me ios project or add instructions to add lib and include folder. I am not getting what I am doing wrong.

Thanks

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sbooth avatar sbooth commented on June 6, 2024

Can you compile the SimplePlayer-iOS project included in SFBAudioEngine.xcodeproj?

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Monika-Tapadiya avatar Monika-Tapadiya commented on June 6, 2024

I complied SimplePlayer-iOS project included in SFAudioEngine.xcodeproj. and It is giving libtool error.

Libtool /Users/Library/Developer/Xcode/DerivedData/SFBAudioEngine-ewpckupireksofbbfmqwklgaasul/Build/Products/Debug-iphonesimulator/libSFBAudioEngine.a normal i386
cd /Users/Sbooth/sbooth-SFBAudioEngine-964196a
setenv MACOSX_DEPLOYMENT_TARGET 10.6
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/libtool -static -arch_only i386 -syslibroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk -L/Users/Library/Developer/Xcode/DerivedData/SFBAudioEngine-ewpckupireksofbbfmqwklgaasul/Build/Products/Debug-iphonesimulator -L/opt/iphone-simulator-4.3/lib -filelist /Users/Library/Developer/Xcode/DerivedData/SFBAudioEngine-ewpckupireksofbbfmqwklgaasul/Build/Intermediates/SFBAudioEngine.build/Debug-iphonesimulator/SFBAudioEngine.build/Objects-normal/i386/SFBAudioEngine.LinkFileList -logg -lflac -lvorbis -lvorbisfile -lvorbisenc -lsndfile -lmpg123 -lwavpack -lspeex -framework CoreAudio -framework CoreFoundation -framework CFNetwork -framework Accelerate -framework AudioToolbox -o /Users/Library/Developer/Xcode/DerivedData/SFBAudioEngine-ewpckupireksofbbfmqwklgaasul/Build/Products/Debug-iphonesimulator/libSFBAudioEngine.a

Do you know how to solve this ?

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sbooth avatar sbooth commented on June 6, 2024

Does your folder structure in /opt look something like this?

drwxr-xr-x   4 root  admin  136 Jul 14  2011 iphone-4.3/
drwxr-xr-x   8 root  admin  272 Jul 13  2011 iphone-simulator-4.3/

and in those:

drwxr-xr-x  12 root  admin   408 Jul 13  2011 bin/
drwxr-xr-x   7 root  admin   238 Jul 13  2011 build-1/
drwxr-xr-x  13 root  admin   442 Jul 13  2011 include/
drwxr-xr-x  36 root  admin  1224 Jul 14  2011 lib/
drwxr-xr-x   3 root  admin   102 Jul 13  2011 man/
drwxr-xr-x   5 root  admin   170 Jul 13  2011 share/

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Monika-Tapadiya avatar Monika-Tapadiya commented on June 6, 2024

Now I am able to compile that simple player Ios is application .I was not placing opt folder in root of file system. I placed it only in xcode project.

Thanks For Help :)

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sbooth avatar sbooth commented on June 6, 2024

I'm glad it's working now!

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