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Nintendo64 emulator in JavaScript

Home Page: http://1964js.com

License: GNU General Public License v2.0

Python 0.07% HTML 10.13% CoffeeScript 47.42% Shell 0.39% CSS 0.32% Dart 1.30% JavaScript 37.12% Slim 2.76% Sass 0.48%
chrome emulator javacript nintendo

1964js's People

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derekturtleroe avatar schibo avatar

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1964js's Issues

Cleanup and add ROMs?

So I think the ROMs directory is a little disorganized. A folder with public domain ROMs, then an "unofficial" folder seems to be redundant also.

My thought was that we take all the ROMs and then put them in one folder, and we make sure they are verified working and also name them appropriately. We could have folders, although the only ROMs we can use are homebrew and public domain/demoscene releases, which all kind of fall in the same category.

I have a repository of ROMs on GitHub, and we can add all those since all of them are public domain, homebrew, and demoscene releases. We can pick and choose individual ROMs, but why limit ourselves? 😄

Let's discuss it before I implement anything.

Update libraries and libraries README?

We should probably update those with newer versions, if available. I also noticed some incorrect and missing information in the libraries README.

The problem is some of the libraries are pretty difficult to find, mostly because they have such generic names, and people have written the same basic thing over and over again for their own projects.

If you (@schibo) customized any of the libraries, I'd like to know which libraries so I know not to just assume they are complete.

The libraries directory is a little messy, so I may clean that up too if you are down for that.

Feel free to make suggestions and ask questions, but if that sounds alright I can start working on some of it. 😄

Thanks.

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