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Geographic history visualizer.

Home Page: http://scotttodd.github.io/Chronographer

License: MIT License

JavaScript 59.70% C 0.96% CSS 4.39% Python 0.57% TeX 34.38%

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chronographer's Issues

Organize assets and asset paths

Asset paths should be treated consistently

  • images/circle_alpha.png in chronodata.js
  • ../../dist/images in earth.js
  • ../../third_party/images/cartographer.png in main.scs

Rework glsl build process

Rather than require to access as javascript strings (after building into a silly javascript file using a python script), read the files (synchronously or asynchronously if possible) like we did for Painterly Rendering. Maybe there is some other better way to approach this?

Better handle third party scripts?

Use a CDN or other publicly hosted source for three.js and other javascript dependencies?

I think there are too many imports on each example page, but I don't want to package those libraries into the built main.js. How do other projects handle this?

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