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Comments (6)

sdfgeoff avatar sdfgeoff commented on June 12, 2024

Can you look at the output from the console?
In windows/blender use view->toggle system console

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Joe23232 avatar Joe23232 commented on June 12, 2024

@sdfgeoff

Here is the output from the console:

Read prefs: C:\Users\joe\AppData\Roaming\Blender Foundation\Blender\2.93\config\userpref.blend
Read blend: C:\Users\joe\Desktop\Game\Levels\Demo\Demo.blend
Info: Read library:  'C:\Users\joe\Desktop\Game\Assets\Game models\Building Structures\Wind mills\_parts\Blades\Blades 2\Blade7.blend', '//..\..\Assets\Game models\Building Structures\Wind mills\_parts\Blades\Blades 2\Blade7.blend', parent '<direct>'
Info: Read library:  'C:\Users\joe\Desktop\Game\Assets\Game models\Building Structures\Wind mills\Windmill 2\Windmill10.blend', '//..\..\Assets\Game models\Building Structures\Wind mills\Windmill 2\Windmill10.blend', parent '<direct>'

Funny how all of a sudden I am seeing those components.

image

But what doesn't make sense is that how do all of those components exist when I only have a windmill.json file inside component_definitions directory and how come the windmill component is not showing up?

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sdfgeoff avatar sdfgeoff commented on June 12, 2024

I'm glad its working! (Or at least working more)

I define some default components. Many of them you can't see (eg mesh, heirarchy, object name), and a few you can (the physics ones).

Do I understand your previous post right that you have two 'component definitions' folders? That may be confusing it.

You should have (for example)

MyGame
 - component_definitions
     - windmill.json
 - mymodel1.blend
 - mymodel2.blend

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Joe23232 avatar Joe23232 commented on June 12, 2024

@sdfgeoff Hey mate.

I define some default components. Many of them you can't see (eg mesh, heirarchy, object name), and a few you can (the physics ones).

Ah right makes sense.

You should have (for example)

Its structured like this (similar to what you have said)

MyGame
 - component_definitions
     - windmill.json
 - Demo.blend

So yeah not too sure why there is a missing component windmill.json.

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sdfgeoff avatar sdfgeoff commented on June 12, 2024

I just noticed that ... it is working. Look on line 2 of the windmill.json file:

"name": "Engine"

Try changing that to 'Windmill' and re-opening blender

😉

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Joe23232 avatar Joe23232 commented on June 12, 2024

@sdfgeoff Didn't realise that mate :)

Thanks for that mate =D

looking forward to using your tool now, honestly I think your tool should be the main Bevy GUI tool to be honest :)

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