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hec-lvmh's Issues

Highlight shelves matching a category in the 3D Scene

If a shelf has items from the current selected category it should have some styling that remains to be determined, we could have some fun here and use a shader for instance.

The TODO list for the PR could look something like this:

  • Add a boolean to the category object to allow shelf highlights (to protect searching for instance)
  • Implement the filtering, maybe by iterating on items, by maintaining a set of shelves that contain at least one item that has the selected category
  • Actually change the model color (for instance, white to grey) for the resulting shelves

Path-finding system

It would be awesome if we could draw arrows or whatnot with the most optimal path for a client to get to a shelf, probably very non-trivial

Create product page

Create a product page with detailed information like social network videos, ratings, sustainability score...

Improved camera system

Change the point of reference camera-wise when a user selects an item, make sure the card and path to said item are extra legible.

Texture 3D Models / PBR workflow

blocked by #4
Would be nice to have some PBR-ish rendering to make the demo extra incredible

Todo

  • Ambiant Occlusion
  • Lighting & shadows
  • (bloom (pour les leds))
  • Translucent objects (for non shelf objects)
  • Coordinate with the design team to check if all the PBR layers are rendered correctly

Create Shelf And Item data

This should be done last, once we're 100% sure about the level of data we need we'd remove the crust from the JSON objects and then populate a whole store

  • Determine the minimum amount of data needed for items and services
  • most importantly, add all the shelves to recreate the champs Γ‰lysΓ©es store
  • Add 100 or so items, some with a discount some not or whatever
  • Maybe add a few extra services at the beauty bar

Add 3D Models

Model the 3D models and add them to the scenes, providing a (semi) convenient way to move them around in the json so that we can setup the store layout in a not too painful way.

Add shelf interactions

Click a shelf, get a list of available items or at worst a random one.

  • implement the shelf selection mechanism
  • Show the items in the selected shelf on the left (product) page
  • Add some kind of visual feedback on the 3D map that the shelf is selected

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