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This project forked from de-flandres/multiemulator

0.0 1.0 1.0 75 KB

License: GNU General Public License v3.0

C++ 84.88% C 12.83% Objective-C 2.29%

multiemulator-1's Introduction

MultiEmulator

MultiEmulator - project for GoldSource Engine, which provides ability to generate tickets with a specific SteamID key, using all available emulators for this engine.

Ticket is processed by the game server of Half-Life 1 and modifications using DProto or ReUnion modules. If the server does not have these modules, then MultiEmulator won't work.

Ticket generators

Currently available ticket generators:

  • OldRevEmu
  • AVSMP
  • Setti
  • SteamEmu
  • RevEmu
  • SC2009
  • RevEmu2013

Currently under development generators:

  • SmartSteamEmu (SSE3)

How to use?

Each file in the MultiEmulator\Source\Emulators folder contains a Generate function that writes a ticket to the pDest argument for the emulator of the same name as a header file. As a result of the function, the size of the written ticket is returned. If the generator can set an arbitrary SteamID, the function will have the nSteamID argument, in which the required SteamID is specified.

Examples

As an example, the DLL was developed that searches InitiateGameConnection method in ISteamUser interface, which generates Steam ticket, and inserts in its place own generator, which creates RevEmu2013 ticket with SteamID equal to 3333333. You can find this project in Example folder, you just need to compile it and perform DLL injection in hl.exe process with any known injection method.

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