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View Code? Open in Web Editor NEWAn automatic script for manage Unturned Servers
Home Page: https://rocketmod.net/forum/thread/140-tool-rocketmanager-v1-9-4-windows-and-linux/
An automatic script for manage Unturned Servers
Home Page: https://rocketmod.net/forum/thread/140-tool-rocketmanager-v1-9-4-windows-and-linux/
Hello,
If I manually start RocketLauncher.exe
it seems to work fine after that bug has been fixed with:
mkdir -p unturned/Bundles/Workshop/Content/
mkdir -p unturned/Bundles/Workshop/Maps/
mkdir -p unturned/Bundles/Workshop/Steam/
However, every time I start it with Rocket Manager it seems those directories go away.
The issue I noticed they also made the Rocket download links into one file. The Scripts folder has a folder called "Linux" and needs to copy that new file to the unturned/ directory.
DirectoryNotFoundException: Directory '/home/Games/unturned/Bundles/Workshop/Content' not found. - System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs)
System.IO.Directory.GetFiles (System.String path, System.String searchPattern)
SDG.Unturned.Assets.scanFolder (System.String path, Boolean usePath, Boolean loadFromResources, SDG.Unturned.AssetDirectory directory, EAssetOrigin origin)
SDG.Unturned.Assets+<init>c__Iterator0.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
Currently, I wrote a shell script and it's very bad, but it's enough to update unturned, rocket, copy the files and start the servers and this is "Life Support". I prefer to use your script.
Title says it all, can you send the shutdown broadcast warning to screen instead of rcon?
So I have been using rocketmod for a long time and only since about 5 weeks ago its had this problem, when autoupdate is on the server updates but when you try to log on to the server it says the server is running a modified code, and when you try to manually update it, it says its already up to date. Now about a week ago the event of rocketmod manager not restarting the servers happened. It counts down I have it restarting every 12 hours and once the time is up then rocketmod manager closes completely and doesnt open back up and doesn't reboot any of the servers.
Here's a few issues with running on Linux. (Tested on CentOS 6.x x64)
http://i.imgur.com/3YoLmWs.png
http://i.imgur.com/rfWzbaK.png
C:\testserver>Rocket_Manager_v1.9.4.pyo
File "C:\testserver\Rocket_Manager_v1.9.4.pyo", line 1
SyntaxError: Non-UTF-8 code starting with '\xf3' in file C:\testserver\Rocket_Ma
nager_v1.9.4.pyo on line 1, but no encoding declared; see http://python.org/dev/
peps/pep-0263/ for details
please update the readme
Rocketmod.net has been down for over 4 hours. The game hasn't updated so the current rocketmod should still be valid and working, but since rocketmod.net is down, the script dies since it can't download a fresh copy of rocketmod.
Is there a way you could update this so it will still try to start the server even if rocketmod download is not working?
I have looked through the code to see if I could figure out how to stop it drom killing itself but I guess this stuff is still just to above my head for the time time being.
So, I Use this to run 3 servers at once and came across the issue of verification being off, then upon restart rocketmanager would just close and never restart. I don't know the cause, and I use RCON if thats needed information. I also tested with it back on and restarts without problems.
Hello,
Unturned now extracts to "Modules" only.
My modified code and compile to pyc file didn't work. :(
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