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Collaborative Evolutionary Reinforcement Learning for NIPS AI for Prosthetics Challenge 2018

Python 97.92% Dockerfile 1.46% Makefile 0.62%

nips_prosthetics_18's Introduction

nips_prosthetics_18

Collaborative Evolutionary Reinforcement Learning for NIPS AI for Prosthetics Challenge 2018

################################# Code labels #################################

main.py: Neureovolution learner that generates data --> Data Storage and bootstraps off policies from policy storage

full_pg.py: Off-policy policy gradient trainer using (Advantage) DDPG/TD3 with/or without Trust Region constraints and HER

expert_q.py: Expert Agent that uses an ensemble of critics and actors to take expert decisions (simiular to a simple MPC but using critics instead of a model)

train_vae.py: Trains a Variational Autoencoder Forward Model using data from data storage

core/runner.py: Rollout worker

core/env_wrapper.py: Wrapper around the Prosthetics Opensim env exposing a cleaner interface for RL algo

core/her.py: Implements Hindsight Experience Replay

core/models.py: Actor model

core/neuroevolution.py: Implements Sub-Structured Based Neuroevolution (SSNE) with a dynamic population

core/off_policy_gradient.py: Implements the off_policy_gradient learner (TD3/DDPG) with/or without Advantage functions, Trust Regions and HER

core/reward_shaping.py: Implements Behavioral Reward shaping spanning dynamic/static trajectory-wide shaping functions with and without relaxations

core/ounoise.py: Implements Ornstein–Uhlenbeck process for generating temporally correlated noise

core/vae_fm.py: Variational Autoencoder based Forward model with Inverse kinematic losses

core/mod_utils.py: Helper functions

###################################### Auxiliary scripts: ######################################

viz.py: Visualize policies (rendering)

score_net.py: Benchmark policies without rendering

submission.py: Submit a policy to the AI for Prosthetics server for scoring

q_test.py: Test the q-values encoded by the critic

action_cluster.py: Cluster the actions generated by the actors and analyze them (WIP)

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