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msfs2020-c208-improvment-mod's Issues

Check oil temp

The only thing I noticed is that the oil temperature is always in the yellow arc. So I was wondering if there is anything that could be done about this?

Checkout the files; what CarbonProp has done so far

New files (in root of SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX):

  • Added and changed new file cockpit.cfg
  • Added and changed new file model\208B_GRAND_CARAVAN_EX.xml
  • Added and changed new file model\208B_GRAND_CARAVAN_EX_INTERIOR.xml
  • Added and changed new file target_performance.cfg

Modified files

  • Effects\LIGHT_C208_Landing.fx
  • Effects\LIGHT_C208_NavigationGreen.fx
  • Effects\LIGHT_C208_NavigationRed.fx
  • Effects\LIGHT_C208_StrobeSimple.fx
  • Effects\LIGHT_C208_Taxi.fx
  • Effects\LIGHT_C208_vLanding.fx
  • Effects\LIGHT_C208_vTaxi.fx
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\apron.flt
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\engines.cfg
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\flight_model.cfg
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\panel\Panel.xml
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\systems.cfg
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\TEXTURE\CESSNA_208B_GRANDCARAVANEX_COCKPIT_DECALS_GAUGES_ALBD.PNG.dds

Not Included files (main folder is root):

  • texture\AS700\AS700_DECALS_ALBD.png
  • texture\AS700\AS700_DECALS_EMIS.png
  • texture\GAUGES\AirspeedIndicator_Caravan_albd.png
  • texture\GAUGES\AIRSPEEDINDICATOR_CARAVAN_ALBD.PNG.DDS
  • texture\GAUGES\AIRSPEEDINDICATOR_CARAVAN_ALBD.PNG.DDS.json
  • texture\GAUGES\AirspeedIndicator_Caravan_comp.png
  • texture\GAUGES\AIRSPEEDINDICATOR_CARAVAN_COMP.PNG.DDS
  • texture\GAUGES\AIRSPEEDINDICATOR_CARAVAN_COMP.PNG.DDS.json
  • texture\GAUGES\AirspeedIndicator_CARAVAN_norm.png
  • texture\GAUGES\AIRSPEEDINDICATOR_CARAVAN_NORM.PNG.DDS
  • texture\GAUGES\AIRSPEEDINDICATOR_CARAVAN_NORM.PNG.DDS.json
  • texture\GAUGES\MAGNETICCOMPASS_ALBD.png
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\model\208B_GRAND_CARAVAN_EX_INTERIOR_LOD00.gltf
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\model\208B_GRAND_CARAVAN_EX_INTERIOR_LOD01.gltf
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\model\208B_GRAND_CARAVAN_EX_INTERIOR_LOD02.gltf
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\model\208B_GRAND_CARAVAN_EX_INTERIOR_LOD03.gltf,
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\model\208B_GRAND_CARAVAN_EX_INTERIOR_LOD04.gltf

Checkout the NEW files; what CarbonProp has done so far

New files (in root of SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX):

  • Added and changed new file cockpit.cfg
  • Added and changed new file model\208B_GRAND_CARAVAN_EX.xml
  • Added and changed new file model\208B_GRAND_CARAVAN_EX_INTERIOR.xml
  • Added and changed new file target_performance.cfg

Beta Findings

-CAS messages working*.
*Incompatibility with https://github.com/Working-Title-MSFS-Mods/fspackages/releases/tag/gx-v0.1.0-dev8 (CAS messages not showing up with this mod in the community folder).
-Reversion mode working.
-Engine pages working.
-Light mod working.
-Texture fixes working.

Physics changes: Aircraft not performing well, poor climb performance, high drag.
Since Sim Update 4 overhauled turbine performance and changed the C208B's configs drastically, we might be better off running with the vanilla flight_model.cfg with just the nose gear contact point tweaked for now.

point.0 = 1, -2.3, 0, -4.18, 750, 0, 0.5, 51.5, 0.21, 3, 0.5, 0, 0, 0, 0, 0

Breaks The TBM930 (and possibly other turboprops)

With this mod installed the master alert system on the TBM930 (both vanilla and modded) is broken. The audible warning cannot be cancelled.

I have tracked it down to the file html_ui\Pages\VCockpit\Instruments\NavSystems\Shared\CommonPFD_MFD.js, if this file is left out the TBM works ok but obviously some functionality is lost in this mod.

I suspect that a better way to detect the presence of the C208 is required - (this.engineType == EngineType.ENGINE_TYPE_TURBOPROP) is obviously causing the following code to be active for all turboprops, not just the c208.

Merge some of the files in my C208 mod to yours.

Hi, I'm sorry if this is the wrong place to post this (It's not really an issue and I don't know how to use Github very well). I'm the creator of this C208 mod. I'm not very good with coding so I haven't been working on the mod for a while now. I just found your mod and it is really promising. I've added some of my modifications to your mod:

  • Replaced the instrument panel texture so it reads "FLUID" rather than "FLUD"
  • Set the position of the condition lever to "IDLE CUTOFF" when starting in cold & dark state.
  • Made the Yaw Damper functional.

I also have modified engines.cfg and flightmodel.cfg, but it seems like you're already working on your own modifications to these files. I'm attaching a version of the mod with my engine and flight model modifications and another one without it (only with the changes mentioned above).

My engines.cfg is tuned to make the fuel flow and power settings work as close as possible to reality within MSFS limitations, based on the POH and videos other pilots have provided. My flight model aims to increase the drag generated by the flaps based on the feedback I got from a real life Caravan pilot, among other things like elevator trim sensibility.

sheepind-cessna208b-g1000 (With engine and flight model by drosophila).zip

sheepind-cessna208b-g1000 (Drosophila).zip

If you don't like some of the changes I've made (or all of them) it's totally fine, it's just that I would like to work together with other devs so we can have a better Caravan in MSFS. Feel free to use and modify any of my work. :-)

Cabin lights

On flight cabin lights are on all the time on the left-hand side, when cabin lights switch is ON then right-hand side lights are on, left-hand side is dark.

Check out changes Matchrocket has done

Matchrocket
4d
I forked and pushed some proposed changes to this mod. I’ve been flying with these edits for a while now and really like them. ZERO seat time in a real 208, so some of the edits might not be “realistic” but they make the plane more flyable from my chair at least.

Summary:

Engine.cfg → Get the Oil Temp working. Proposed by @BubblyDruid56, works really well.
Old
oil_temp_tc = 0.03
oil_temp_tuning_constant = 1
New
oil_temp_tc = 0.00375
oil_temp_tuning_constant = 1.145

Flightmodel.cfg

Reduce senstivity during take off roll and landing. Max Cross Wind landing still possible (Enough athority)
OLD
elevator_elasticity_table = 0:1, 25:1, 75:0.9, 100:0.33
aileron_elasticity_table = 0:1, 25:1, 75:0.9, 100:0.33
rudder_elasticity_table = 0:1, 25:1, 75:0.9, 100:0.33

NEW
elevator_elasticity_table = 0:1, 25:0.9, 75:0.7, 100:0.33
aileron_elasticity_table = 0:1, 25:0.9, 75:0.7, 100:0.33
rudder_elasticity_table = 0:1, 25:0.9, 75:0.7, 100:0.33

Reduce Rudder Trim Effectiveness, allow for more precise adjustments. Still, PLENTY of authority here could go lower. But now I can toss in a few clicks on the yoke and not way over trim the plane.

OLD
rudder_trim_effectiveness = 1.5
NEW
rudder_trim_effectiveness = 1

Even with 2, almost no rudder input needed on a full power take-off felt to “straight-lined”, helped a little. Feels “right” now…

OLD
rudder_engine_wash_on_roll = 2.0 ; Torque effect
NEW
rudder_engine_wash_on_roll = 2.2 ; Torque effect

Discovery flights or POI flights popping in at 12K feet, dropped this to 1500ft.

OLD
spawn_cruise_altitude = 12000 ; Spawn Cruise Altitude (ft)

NEW
spawn_cruise_altitude = 1500 ; Spawn Cruise Altitude (ft)

Stall speed is incorrect?

A user shared this feedback:
I don't know how realistic this is or whether it happened in previous versions, but I updated to the latest and when landing I found the plane floats for an insane amount of time. I was going below red stall speed and the plane still wasn't going down. Then I tried to replicate it and I had no trouble flying at 50-40 knots, no stall warning. Stall speed says ~60.

White Screens

Using Working Title's G1000 v.0.3.2 with the included fix running up-to-date MSFS.
Screens look like this:
White_Screens

Setup and Test Steering Angle

Yup I agree with the steering angle: 51.5 degrees. This thing can actually turn at full speed at a bit faster groundspeed than 10 knots too. Perhaps max_speed_full_steering = 20 and max_speed_decreasing_steering = 40 works better.

Asobo made this quite pitchy now too in turbulence didn’t they? IRL you don’t get that so much.

Check Landing an Taxi Light

The Center Flood lights and the Left Flood lights switch has been interchanged. Turning the knob of the Center Flood activates the Left

Checkout the MODIFIED files; what CarbonProp has done so far

Modified files

  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\apron.flt
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\engines.cfg
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\flight_model.cfg
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\panel\Panel.xml
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\systems.cfg
  • SimObjects\Airplanes\Asobo_208B_GRAND_CARAVAN_EX\TEXTURE\CESSNA_208B_GRANDCARAVANEX_COCKPIT_DECALS_GAUGES_ALBD.PNG.dds

ATC comm on Co-pilot nofuncional

Don't know what this could cause but some user noticed that:
Installing is OK. Now delegate ATC comm on Co-pilot not funcionality. All set ON in AI Control. Before all OK previous version.

Prop MOI too low in vanilla cfg

Propeller MOI in default C208 engines.cfg is around 3 - suspect this is a typo as other turboprops of similar diameter have MOI between 15-30. Adjusting it to around 15 on the Caravan cures the 'paper prop' feel and RPM jumping

Project is temporary paused.

Since another player has taken the fun out of the game so much for me, so that I currently don't feel like it anymore

Check Batt and Gen Amps

If GEN 1 and 2 active then subtract 74 from Batt Amps
Display on GEN1 and 2 also the addition of BATT AMPS

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