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307.0 307.0 24.0 5.95 MB

macOS app which assembles and disassembles animated png files

License: Other

Swift 97.26% HTML 2.15% Rich Text Format 0.59%

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apngb's Issues

how to set the fps?

I exported .png 250 frames at 25 fps from after effects and then importing them with the frame delay per second 10 it is too much slo and if I chaneg it to 25 it is too much quick. How to set the fps?
what means exactly "all frames delay" and "selected frames delay"?

APNGb ignores selected frame delay

It seems that all and selected frames delay is ignored. All frames are played with some speed (not sure what speed it is). Xcode 8.1.

Poor compression performance

Thank you for provide us with this great tool, but at this stage, the compression speed is too slow, and it takes a long time to wait. Running in MacBook Pro 15inch 2017, which got 2.9 GHz Intel Core i7. I don't know why it happened, can you guys fix it?

APNGb doesn't seem to play when importing PNGs

I duplicated the Rick Roll to 30 different frames after creating the gif and still had the same issue using the other frame as a preset. Same still but different names and the app refuses to play them. When I hit play, it says Frame 1 of 1. Is there a requirement for the APNG app to play the PNGs given to it not specified?

Gif of issue:
ezgif-4-d984ba84ec9c

Binary won't opened โ€“ revoked certificate?

When trying to run the 2.0 binary on macOS 10.12.6 it won't open but macOS throws a message that this app should be moved to trash instead. When clicking the help button more details are provded saying the authorization for this certificate has been revoked.

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