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Haxe NME Native Extension for Gesture in Android & iOS
../../../../extensions/HyperTouch/src/fr/hyperfiction/hypertouch/gestures/GestureSwipe.hx:80: characters 4-38 : fr.hyperfiction.hypertouch.#HyperTouch has no field onTransformGesture
did I miss something?
PS.
ok, I found the answer.
HyperTouch.onTransformGesture.emit( ev );
stage_emit( ev );
Gesure are not reenabled after an activity switch.
didn't found another tracker so i post here :
1- Whence return type is not specified, the lib should throw a compile error,
we preferre to ignore by adding:
static private function _get_package_return_type( t : ComplexType ) : String{
if ( t == null )
return 'Void';
but it must be better to send error
2- whence porting to haxe3 it shows there are many unmatched switch, they should send back null and we have the feeling it should sometime get processed :)
Good work anyway !
Hello,
It seams that the so file is still referencing to the old "org.haxe.nme" instead of lime.
I get errors like below.
How can I generate a new so file?
Thanks
-compile:
[javac] Compiling 13 source files to D:\Haxeflixel\Gestures\Project Jumper_gestures2\export\android\bin\bin\classes
[javac] D:\Haxeflixel\Gestures\Project Jumper_gestures2\export\android\bin\src\fr\hyperfiction\hypertouch
\HyperTouch.java:10: error: package org.haxe.nme does not exist
Hey again,
I noticed that issue today on Android.
I've managed to solve this by making the Java View listener to consume the event (returning true when there's an emit, at onTouch, onDoubleTap, onSingleTap).
I can provide the change if you confirm the problem.
Hi, just tried to switch to openfl 1.2.2 and hypertouch does not work anymore.
Seems you cannot rely on GameActivity for handling events : symbol org.haxe.nme.GameActivity does not exist anymore.
I saw that you were "Waiting for the GLSurfaceView reinitialization" so maybe with openfl / lime it is doable?
Hi,
I'm currently testing your great gesture lib, but I encounter a problem with Pan on Android (haven't tested ios yet).
As soon as I try to listen to a pan event, the android app just kill itself after a black screen.
"xxxMyAppNamexxx s'est arrété"
I'm wondering if you can reproduce that error, or if you have an idea about where to look.
I'm currently looking after the Java code and checking if it might be a JNI issue.
Best
Thomas
xcode show the error.
ld: library not found for -lhypertouch
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I did "include" in the nmml file.
Project Folder
|__project.nmml
|__extensions
When I'm adding the to the .nmml file and running:
openfl test android
I'm getting the error:
Error: Could not find include file ""
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