Comments (5)
Hi, Dan!
I saw this, too, on my old RC-10 with AM radio. I didn't get to the bottom of it, but with my latest commits, it seems totally fine now. I'm hoping I didn't paper over a bug with some changes. The main change I did make was moving the RC timeout beeps to a 2 second period after the actual RC timeout occurs. The beeps now basically mean that there wa sno input for two second and the ESC has now disarmed. The power is still cut if there is no signal for ~128ms.
The other commit made recently was to reintroduce the throwing away of too-short commits, which might be slightly helpful/safer in some corner cases. That wouldn't cause the problem showed, however.
The main change that probably started showing the problem you are seeing is the reduction of the actual timeout to ~128ms (2 instead of RCP_TOT), back in ff2d6e3 . This was done for safety reasons.
Let me know how the newest version works for you! I tried it in my RC-10 the other day and was quite happy with COMP_PWM mode (beware timing with this mode, though. Is it a Mystery Cloud 50A? I can check mine, if so), and the LOW_BRAKE mode (thumb brake) instead of any sort of neutral/drag brake. I still need to add reverse on timeout or second entry into reverse area for those who want to use reverse as a brake (to start).
from tgy.
thanks fot the reply :) yes is mystery cloud 50A the 80A have the same hardware with bigger mosfets so use rb50a too, when i back to home i try your new changes, thanks a lot :D
from tgy.
Hi Dan,
Did the later versions work for you? I still need to add the brake first, reverse later, but to be honest, I'm really pretty happy with the way it works on my RC10 regardless. A proportionally-driven brake might be nice, though I'm quite used to driving that thing with the thumb brake on the old Airtronics XL-2P I'm using. :)
from tgy.
hi Simon, i have try your new fw and it works better than before, thanks for the great work you have done, i had to do in this months, and i need time to finish my car :) thanks for support, if i see something wrong i'll tell you :)
from tgy.
Hello! Yes, since 0534f7b, we now disarm after 2 seconds of no signal and play the beep then, instead of playing the beep whenever signal is lost and never disarming. Power is still cut if there is no signal after about 128ms, but if it returns, there is no delay while the thing is busy trying to beep. Cheers!
from tgy.
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from tgy.