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0.0 2.0 0.0 23.49 MB

Animated sprite editor & pixel art tool -- Fork of the last upstream GPLv2 commit

Home Page: https://github.com/aseprite-gpl/aseprite/issues/1

License: GNU General Public License v2.0

CMake 1.31% Shell 0.14% JavaScript 0.02% CSS 0.01% HTML 0.01% C++ 63.55% C 32.18% Objective-C 1.73% Assembly 0.10% Mathematica 0.30% Objective-C++ 0.68%

aseprite's Introduction

Aseprite (GPL fork)

Copyright (C) 2001-2016 David Capello

Build Status Gitter

Introduction

Aseprite (GPL fork) is an open source program to create animated sprites. Its main features are:

  • Sprites are composed by layers & frames (as separated concepts).
  • Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
  • Load/save sequence of PNG files and GIF animations (and FLC, FLI, JPG, BMP, PCX, TGA).
  • Export/import animations to/from Sprite Sheets.
  • Tiled drawing mode, useful to draw patterns and textures.
  • Undo/Redo for every operation.
  • Real-time animation preview.
  • Multiple editors support.
  • Pixel-art specific tools like filled Contour, Polygon, Shading mode, etc.
  • Onion skinning

Authors

Thanks to all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me developing Aseprite.

Credits

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

And it uses the following third-party libraries:

License

This program is distributed under the GNU General Public License version 2, which means that compiled versions can be generated under GPL terms.

aseprite's People

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