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censhine's Issues

Does CEnshine work with OpenSauce?

I tried it with SPV3 and stock CE with OpenSauce installed. In both installs, I'm using Chimera 1.0 version 50 which is the last version compatible with OpenSauce. I got CEnshine working on CE after disabling OpenSauce. Are CEnshine and OpenSauce completely incompatible, or can they somehow be made to work together?
Thanks!

Is there any way force CE to use a fixed function pipeline, but still use dx8? (Sorry if this is the wrong place to ask)

Supposedly disabling shaders forces CE to run in dx7 and use a fixed function pipeline. However RTX Remix doesn't have support for dx7 games yet, but CE already uses dx8 when using shaders. So I was wondering if there was a way to use a fixed function pipeline while in dx8. I'd love to see CE fully path traced. I'm not sure if this is possible, but I thought it was worth an ask.

Cool project btw...

Halo CE Refined and this shader

Is this supposed to be separate from HCE refined or can it work in companion with this shader? By separate, I mean not compatible with HCE refined.

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