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csharpmmogameserverpractice's Introduction

CSharpMMOGameServerPractice

C#으로 구현하는 연습용 MMO 게임서버

Goal

  1. 소켓 통신
  2. 분산 처리 서버 구조 (User feel like single server.)
  3. 자체 분산 객체 또는 캐시 서버 구현 (without Memcached or Redis)
  4. 자체 서버 간 통신 구현 (without gRPC or Zookeeper)

Architecture

Architecture

TODO

  1. 소켓 래핑
  2. 서버 간 통신(IPC, RPC) 구현
  3. MasterServer 구현
  4. LoadBalanceServer 구현
  5. LoginServer 구현
  6. GameServer 구현

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