Angry Birds clone idea featuring Lupe!
Licensing Exclusions: This license applies to the software code and does NOT specifically apply to included Images nor the boxbox.js (Greg Smith circa 2012 [email protected]) and box2d software which are carried under their own respective licenses.
That said: If you intend to use the textures, they were acquired via the LUPE telegram chat: https://t.me/LupeCoinChat inquire within to get appropriate licensing.
Operation: See a working example at http://theog.io/lupe
Side Shill: theOG is a cryptocurrency trading group that the author formed when OmiseGo closed their official slack group. http://theog.io
Lupe's Birds is a spinoff of greg smith's tutorial "Making an Angry Birds™ Clone in JavaScript" https://bocoup.com/screencasts/make-your-own-angry-birds
Couple notes: about boxbox, I found it somewhat limiting to use and found many times where I wanted to interact with Box2d directly, and just stayed with KISS principles to crank this out within three days. That said, surely issues will be found. Fork at will and fix or create an issue. There are some weirdness bugs related to scaling.
boxbox info: http://incompl.github.io/boxbox/ https://github.com/incompl/boxbox
I did manage to integrate a touch interface and some scoring and UI/feedback functions.
Next Steps: It would be cool to have more levels, although I's like to see the scaling and basic game stuff (cross platform speed issues, etc) worked out. Although I figure there is probably a better more modern gaming library that would allow this to be created in half the time somewhere. (Author likes to code in native JS) It would be awesome to extend the world to the right and follow the "ball" with the camera, along with scaling views / overviews, which would allow for bigger levels. (I'd prefer to eliminate boxbox before going into that)