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SpringRoll's Projects

automated-qa icon automated-qa

A suite of configurable tools for performing automated QA of SpringRoll games

bellhop icon bellhop

Javascript event-based communication layer between DOM and iframe.

containgamehelper icon containgamehelper

Allows you to create a self-contained game package for distribution or debugging.

cordova-plugin-nativeaudio icon cordova-plugin-nativeaudio

The low latency audio plugin is designed to enable low latency and polyphonic audio from Cordova/PhoneGap applications, using a very simple and basic API.

cursor icon cursor

Create a custom display for the cursor when interacting with SpringRoll display.

easeljs icon easeljs

The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier. Join the google group at http://groups.google.com/group/easeljs for discussion.

flashtoolkit icon flashtoolkit

Adobe Flash Professional Commands for Exporting, Optimizing and Publish HTML5 Canvas documents for SpringRoll

hammerspace icon hammerspace

An SDK that allows game developers to hook into a platform that eases game distribution

image-tiler icon image-tiler

node module for tiling a large image into smaller tiles

keyboard icon keyboard

A keyboard handling plugin for SpringRoll.

pixi.js icon pixi.js

Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback

preloadjs icon preloadjs

PreloadJS makes preloading assets & getting aggregate progress events easier in JavaScript. It uses XHR2 when available, and falls back to tag-based loading when not.

soundjs icon soundjs

A Javascript library for working with Audio. Features a simple interface as the front end to multiple audio APIs via a plugin model. Currently supports HTML5 Audio & Flash.

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