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View Code? Open in Web Editor NEWAdobe Flash Professional Commands for Exporting, Optimizing and Publish HTML5 Canvas documents for SpringRoll
License: MIT License
Adobe Flash Professional Commands for Exporting, Optimizing and Publish HTML5 Canvas documents for SpringRoll
License: MIT License
I've run into an issue where running "Copy Layers To Bitmap" throws an error: 'A JavaScript error occurred. At line 141 of file "Copy Layers To Bitmap.jsfl": Error: The function clipCopy() is currently unavailable.
It seems to copy everything into a "vectors" layer, but the bitmap timeline is empty. I'm able to work around the error by making sure all the layers are unlocked.
I am using version 1.1.2 of the toolkit and I have observed a few issues/challanges while using the command - Copy Layers To Bitmap.
- Multiple frames in the timeline are converted to a single bitmap.
- In some cases it throws an error and doesn't convert the frames to bitmap.
- If there is a label layer above the vector layer/s, it doesn't convert to a bitmap but creates a copy of the layers
Adobe Flash change its name. Now is Adobe Animation CC. This toolkit requires flash, however it must require Animation CC from now on.
I have observed an issues while using the command - Optimize Graphics (toolkit v1.0.1-.4), though its intended to remove unused graphic frame it seems to remove to the ones which are being used too.
On further probing, I found that it actually removes only the unwanted graphics, but jumbles the remaining frames which makes it look like the wrong frames where removed. This is leading to lot of confusion and additional effort as further manual intervention is needed to identify each frame and rearrange it appropriately.
Please look into this issue, I have uploaded the FLA with the symbol where the issue was found.
path> http://cst-ts.excelindia.com/SharedTo/
file> testfile.zip
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