srcnalt / animeye Goto Github PK
View Code? Open in Web Editor NEWAnimeye is a sprite animation viewer for 2D artists.
License: MIT License
Animeye is a sprite animation viewer for 2D artists.
License: MIT License
it's unclear how the spritesheet should look like.
Newly added functionality must be told about in readme file.
An info button and interface must be implemented for user to understand how Animeye works.
Animation drawing with quads has scale, animation itself has now speed and quad list. There is no need to load the image again since it will be same while these vars change. Just need to clean them and only when a new image file dropped reassign the image value and maybe reset some animation variables.
A slider component for moving specific frame should be added. The slider will be updated by changes upon number of frames selected on frame count slider. Using this slider will stop the animation there for a play button should be added along with this slider.
This is going to make it easier for the user if the exact value of the property is known, but raises the question do really tow different input items necessary for one property.
make it possible to import a couple of seperate sprite file
Anim.lua should be extended to read sprite sheets with many lines.
Sprite height slider should be added at the same time.
Add 4 workspace where dropped animations will be stored and variables saved. User will be able to switch and view another animation with one click.
Implement an algorithm for predicting columns and rows of sprite sheet when loaded.
Error messages for wrong formats, missing file with known path should be added.
Love2D has file reading restriction and cant read from outer source. For refreshing data file with known path read and this data turned into image. Need to find such native ability of lua to get last modification date of the file with known path.
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