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This project forked from tgstation/tgstation

19.0 2.0 20.0 2.75 GB

Home Page: https://www.tgstation13.org/

License: GNU Affero General Public License v3.0

Shell 0.08% JavaScript 3.00% C++ 0.03% Python 0.72% PHP 0.08% Lua 0.02% C# 0.04% PowerShell 0.02% TypeScript 5.29% CSS 0.04% DM 90.19% HTML 0.07% Batchfile 0.01% Dockerfile 0.01% SCSS 0.39%

bandastation's Introduction

/tg/station codebase

Build Status Percentage of issues still open Average time to resolve an issue Coverage

resentment technical debt forinfinityandbyond

Website Link
Website https://www.tgstation13.org
Code https://github.com/tgstation/tgstation
Wiki https://tgstation13.org/wiki/Main_Page
Codedocs https://codedocs.tgstation13.org/
/tg/station Discord https://tgstation13.org/phpBB/viewforum.php?f=60
Coderbus Discord https://discord.gg/Vh8TJp9

This is the codebase for the /tg/station flavoured fork of SpaceStation 13.

Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!

DOWNLOADING

Downloading

Running a server

Maps and Away Missions

Compilation

The quick way. Find bin/server.cmd in this folder and double click it to automatically build and host the server on port 1337.

The long way. Find bin/build.cmd in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb in DreamDaemon.

Building tgstation in DreamMaker directly is deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file.

How to compile in VSCode and other build options.

Contributors

Guides for Contributors

/tg/station HACKMD account - Design documentation here

Interested in some starting lore?

LICENSE

All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU AGPL v3.

All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)

See LICENSE and GPLv3.txt for more details.

The TGS DMAPI is licensed as a subproject under the MIT license.

See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.

All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.

bandastation's People

Contributors

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Stargazers

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Watchers

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bandastation's Issues

Перевод экспериментов РНД

BYOND Version

No response

Описание проблемы

Делаю, мяу

Что должно было произойти?

No response

Что случилось вместо этого?

No response

Почему это плохо/Какие последствия?

No response

Шаги для повторения проблемы.

1

Когда проблема началась?

1

Дополнительная информация

No response

Связанные логи

No response

Настроить конфиг

DONE AS DEFAULT:
DISABLE_HUMAN_MOOD
DEFAULT_LAWS 4
SPECIFIED_LAWS nt_default
SEC_START_BRIG
SECURITY_HAS_MAINT_ACCESS
ROUNDSTART_AWAY
DISABLE_SECBORG
NO_INTERCEPT_REPORT
RUN_DELAY 2.5
WALK_DELAY 5

NEED ON SERVER ONLY:
ENABLE_NIGHT_SHIFTS

Принтер и формы.

Бумажки, бумажечки, моя БУМААААААГАААА!!! Ну и как ни как, уже устоявшаяся форма иц общения станции с цк, требующая соответствующей техники с формами, которых как раз и не хватает на этом билде (хотя они есть, но постараюсь сделать лучше).

В хим диспенсере маловато кнопок. Реагенты передаются только количественно, сразу весь реагент передать нельзя.

В хим диспенсере маловато кнопок. Реагенты передаются только количественно, сразу весь реагент передать нельзя.

Feature requests are not handled in the repository. The best place to discuss these ideas would be on the /tg/station 13 forums here: https://tgstation13.org/phpBB/viewforum.php?f=9&sid=5153c1c704a4fb1006bf7a265e45e03f

Flaky test monkey_business: Invalid timer: start_sound_loop() on /datum/looping_sound/showering

Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

monkey_business: [14:02:49] Runtime in code/controllers/subsystem/timer.dm,123: Invalid timer: Timer: 2762 ([0x2107acf1]), TTR: 505699, wait:2 Flags: TIMER_CLIENT_TIME, TIMER_STOPPABLE, callBack: [0x2107acf4], callBack.object: /datum/looping_sound/showering[0x21007431](/datum/looping_sound/showering), callBack.delegate:start_sound_loop(), source: code/datums/looping_sounds/_looping_sound.dm:220Prev: NULL, Next: NULL, SPENT(505699), QDELETED, NO CALLBACK world.time: 1029, head_offset: 600, practical_offset: 859, REALTIMEOFDAY: 505699
proc name: fire (/datum/controller/subsystem/timer/fire)
src: Sound Loops (/datum/controller/subsystem/timer/sound_loops)
call stack:
Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0)
Sound Loops (/datum/controller/subsystem/timer/sound_loops): fire(0)
Sound Loops (/datum/controller/subsystem/timer/sound_loops): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0) at code/controllers/subsystem/timer.dm:123

Вайтлист в бд

Сейчас вайтлист только в файлике. Надо, чтоб был в бд

Админ бинды на контрол и шифт

На контрол клик из гостов должна открываться плеер панель, на контрол шифт клик VV. Сейчас на контрол шифт лик стоит реинкарнейт, что странно, но ладно

Добавить ксено-расы:

[ ] - Вульпы
[ ] - Таяры
[ ] - Скреллы

Воксы не типичная раса, отдельным заданием в будущем будет.

Flaky test shapeshift_spell: Cannot read null._listen_lookup

Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

shapeshift_spell: [19:01:20] Runtime in code/datums/components/food/edible.dm,684: Cannot read null._listen_lookup
proc name: on entered (/datum/component/edible/proc/on_entered)
usr: *no key*/(cockroach)
usr.loc: (2nd Floor Aft Port Maint (195,113,3))
src: /datum/component/edible (/datum/component/edible)
call stack:
/datum/component/edible (/datum/component/edible): on entered(the pod floor (195,113,3) (/turf/open/floor/pod/light), the cockroach (/mob/living/basic/cockroach), the plating (195,112,3) (/turf/open/floor/plating), null)
the pod floor (195,113,3) (/turf/open/floor/pod/light):  SendSignal("atom_entered", /list (/list))
the pod floor (195,113,3) (/turf/open/floor/pod/light): Entered(the cockroach (/mob/living/basic/cockroach), the plating (195,112,3) (/turf/open/floor/plating), null)
the cockroach (/mob/living/basic/cockroach): Move(the pod floor (195,113,3) (/turf/open/floor/pod/light), 1, 0, 1)
the cockroach (/mob/living/basic/cockroach): Move(the pod floor (195,113,3) (/turf/open/floor/pod/light), 1, 0, 1)
the cockroach (/mob/living/basic/cockroach): Move(the pod floor (195,113,3) (/turf/open/floor/pod/light), 1, null)
the cockroach (/mob/living/basic/cockroach): Move(the plating (194,113,3) (/turf/open/floor/plating), 9, 0, 1)
the cockroach (/mob/living/basic/cockroach): Move(the plating (194,113,3) (/turf/open/floor/plating), 9, null)
/datum/idle_behavior/idle_rand... (/datum/idle_behavior/idle_random_walk): perform idle behavior(0.1, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/cockroach))
/datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/cockroach): process(0.1)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0) at code/datums/components/food/edible.dm:684

Перевод Game Preferences

BYOND Version

No response

Описание проблемы

1

Что должно было произойти?

No response

Что случилось вместо этого?

No response

Почему это плохо/Какие последствия?

No response

Шаги для повторения проблемы.

1

Когда проблема началась?

1

Дополнительная информация

No response

Связанные логи

No response

Flaky test addictions: type mismatch: "<span class=\'phobia\'>" + the pill (/obj/item/reagent_containers/pill)

Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

addictions: [11:57:02] Runtime in phobia.dm,112: type mismatch: "<span class=\'phobia\'>" + the pill (/obj/item/reagent_containers/pill)
proc name: freak out (/datum/brain_trauma/mild/phobia/proc/freak_out)
src: Phobia (/datum/brain_trauma/mild/phobia)
call stack:
Phobia (/datum/brain_trauma/mild/phobia): freak out(the pill (/obj/item/reagent_containers/pill), null)
Phobia (/datum/brain_trauma/mild/phobia): on life(20, null)
John Doe (/mob/living/carbon/human/consistent): handle brain damage(20, null)
John Doe (/mob/living/carbon/human/consistent): Life(20, null)
John Doe (/mob/living/carbon/human/consistent): Life(20, null)
/datum/unit_test/addictions (/datum/unit_test/addictions): Run()
RunUnitTest(/datum/unit_test/addictions (/datum/unit_test/addictions), /list (/list))
RunUnitTests()
/datum/callback (/datum/callback): InvokeAsync() at phobia.dm:112

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