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alexey-yaremenko avatar lytvynenko-danylo avatar nazar-korinnyi avatar nikita-mordik avatar pavlo-klymentenko-legacy avatar stan-osipov avatar tutevych avatar yurii-tor avatar

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benj-roguesun

com.stansassets.build's Issues

Inconsistent name of the basic element across the project

Codebase contains different names for the same thing:

I think we should unify the name in order to not introduce ambiguity out of nowhere for the package users and maintainers.

Make BuildProcessor work with same Unity API

Inconsistent time

Here is an issue.
When we storing the commit time - we getting GMT time from the git hub
So in order to make it look my time - I need to all adjust it for the my time zone.

Build time - unlike the commit time uses time zone on the current machine.

Solutins: We need timezone settings GMT +X
This way we will add time zone to the git commit time
We will remove the machine timezone from the build time making it GMT time and then will add time zone from settings to the result.

Local dependency in manifest

Cloned repo gives me a unity project with error cause the 'Foundation' dependency is set as local with absolute path in manifest.json:

"com.stansassets.foundation": "file:/Users/stan/Documents/StansAssets/com.stansassets.foundation",

Build Pipeline visualization

Right now we only should our own registered tasks.
Would be nice to see all the scripts that are using:

  • IPreprocessBuildWithReport
  • PostProcessScene
  • PostProcessBuild
    This way we will be able to know when our tasks will be executed in the whole player build pipeline.

Avoid build steps / tasks we can not create.

  • Make sure we avoid abstract / interfaces, ects.
  • See DefaultBuildTasksProvider
  • Check if type has empty constructor and throw appropriate exception if it's not (DefaultBuildTasksProvider line 14)

Add Async tasks run support

  • See BuildProcessor.RunBuildTask
  • Also make sure Async tasks are marked in the build pipeline window (you can just add (async) postfix)

Make Samples

  • Incremental builds
  • Displaying metadata
  • Build steps

Make Incremental build spreadsheet nicely formated

First row

  • Make it bold
  • Make it static

Date format - ideally we should give an ability to set the preferred date format for the sell
Cell width - would be nice to give it a default width

  • check why Hyper link gives an error.

Add additional metadata to IBuildTask

Currently, there is no way to change the step execution order of IBuildTask - they simply add to the list sorted by the class name.
We can introduce a custom class attribute [StepExecutionOrder(int order)] and perform a sorting based on this parameter.

Also, it will be helpful to add an attribute [StepName] in order to override the default one in the pipeline visualization, because the current name displaying method will lead to ambiguity when classes have the same name but relate to different modules/assemblies.
It is also possible to just use a GetType().FullName or add a parameter in settings that allows the user to select the name displaying method.

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